

// ---- Names shared with US (generated by tools/share_symbols.py) ----
allocateTaskPair = 0x8001D05C;
spriteCallback_render2_updateMatrix = 0x80021E98;
CompMatrix = 0x800491C4;
TransMatrix = 0x80049C44;
SetRotMatrix = 0x80049DA4;
SetTransMatrix = 0x80049E34;
RotAverage4 = 0x8004A664;
currentRenderingMatrix = 0x8004F25C;
gDepthDivider = 0x8004F7A4;
characterRenderingOT = 0x80058C08;
getFxSpriteBandBounds = 0x801FC020; // type:func
fxSpriteBand_update = 0x801FC110; // type:func
drawFxSpriteBandCopy = 0x801FC134; // type:func
fxSpriteBand_draw = 0x801FC680; // type:func
createFxSpriteBand = 0x801FC7B8; // type:func
