# Original game files — copyrighted, never commit
/original Game/

# Reverse-engineering workspace: Ghidra projects, CE tables, extracted binaries,
# raw dumps. Local only — share findings via docs/re/ specs.
/re/*
!/re/README.md
*.gpr
*.rep/
*.CT

# Captured traces from the original (may be large / derived from proprietary binary)
/traces/

# Rust
/target/
**/*.rs.bk

# Editors / OS
.idea/
.vscode/
*.swp
.DS_Store

# Python
__pycache__/
*.pyc
