* text=auto
*.cpp text eol=lf
*.h text eol=lf
*.hpp text eol=lf
*.cmake text eol=lf

# The shader translator include goes byte for byte into every translated shader (thirdparty/XenosRecomp-pdz).
thirdparty/XenosRecomp-pdz/shader_common_pdz.hlsli -text
