# Task 7c: a second Tag match with tags in it. suit_tag_fullmatch.txt to the return to the character select (fight state 0 at frame 12374 in H_TM), then
# confirms from both pads until a match starts, then P1 attacks and tags. Its timing is from H_TM; whether the confirms reach a match is what the run shows.
connect 0 1
1500 -
shot
6 START
120 -
4 RIGHT
30 -
4 RIGHT
30 -
4 RIGHT
30 -
4 RIGHT
40 -
shot
4 A
90 -
4 RIGHT
30 -
4 A
120 -
shot
4 - RIGHT
30 -
4 - A
300 -
shot
4 A A
60 -
4 DOWN
40 -
4 DOWN
40 -
4 DOWN
40 -
4 DOWN
40 -
4 DOWN
40 -
4 DOWN
40 -
4 DOWN
40 -
4 DOWN
40 -
4 DOWN
40 -
4 - DOWN
40 -
4 - DOWN
40 -
4 - DOWN
40 -
4 - DOWN
40 -
4 - DOWN
40 -
4 - DOWN
40 -
shot
4 A A
120 -
4 A A
60 -
4 A A
600 -
shot
4 A
180 -
shot
# cycle 1 of the first match (attack, tag, wait)
40 RIGHT
4 A
70 -
4 RIGHT+A
70 -
4 Y
40 -
40 RIGHT
4 A
60 -
40 RIGHT
4 A
70 -
4 RIGHT+A
70 -
4 Y
40 -
40 RIGHT
4 A
60 -
4 A+B
24 -
shot
# cycle 2 of the first match (attack, tag, wait)
40 RIGHT
4 A
70 -
4 RIGHT+A
70 -
4 Y
40 -
40 RIGHT
4 A
60 -
40 RIGHT
4 A
70 -
4 RIGHT+A
70 -
4 Y
40 -
40 RIGHT
4 A
60 -
4 A+B
24 -
shot
# cycle 3 of the first match (attack, tag, wait)
40 RIGHT
4 A
70 -
4 RIGHT+A
70 -
4 Y
40 -
40 RIGHT
4 A
60 -
40 RIGHT
4 A
70 -
4 RIGHT+A
70 -
4 Y
40 -
40 RIGHT
4 A
60 -
4 A+B
24 -
shot
# cycle 4 of the first match (attack, tag, wait)
40 RIGHT
4 A
70 -
4 RIGHT+A
70 -
4 Y
40 -
40 RIGHT
4 A
60 -
40 RIGHT
4 A
70 -
4 RIGHT+A
70 -
4 Y
40 -
40 RIGHT
4 A
60 -
4 A+B
24 -
shot
# cycle 5 of the first match (attack, tag, wait)
40 RIGHT
4 A
70 -
4 RIGHT+A
70 -
4 Y
40 -
40 RIGHT
4 A
60 -
40 RIGHT
4 A
70 -
4 RIGHT+A
70 -
4 Y
40 -
40 RIGHT
4 A
60 -
4 A+B
24 -
shot
# cycle 6 of the first match (attack, tag, wait)
40 RIGHT
4 A
70 -
4 RIGHT+A
70 -
4 Y
40 -
40 RIGHT
4 A
60 -
40 RIGHT
4 A
70 -
4 RIGHT+A
70 -
4 Y
40 -
40 RIGHT
4 A
60 -
4 A+B
24 -
shot
# cycle 7 of the first match (attack, tag, wait)
40 RIGHT
4 A
70 -
4 RIGHT+A
70 -
4 Y
40 -
40 RIGHT
4 A
60 -
40 RIGHT
4 A
70 -
4 RIGHT+A
70 -
4 Y
40 -
40 RIGHT
4 A
60 -
4 A+B
24 -
shot
# the result screen: confirms and back-presses, whatever came up (a rematch, or the select)
4 A
160 -
4 A
160 -
4 A
160 -
4 A
160 -
4 A
160 -
4 A
160 -
shot
4 B
200 -
4 B
200 -
4 B
200 -
4 B
200 -
shot
# the select, if it came back: the same confirms as the first select, no costume moves (the cursor stays)
4 A A
120 -
4 A A
60 -
4 A A
600 -
4 A
180 -
shot
# cycle 1 of the second match
40 RIGHT
4 A
70 -
4 RIGHT+A
70 -
4 Y
40 -
40 RIGHT
4 A
60 -
40 RIGHT
4 A
70 -
4 RIGHT+A
70 -
4 Y
40 -
40 RIGHT
4 A
60 -
# the character select: confirms from both pads
4 A A
56 -
4 A A
56 -
4 A A
56 -
4 A A
56 -
4 A A
56 -
4 A A
56 -
4 A A
56 -
4 A A
56 -
4 A A
56 -
4 A A
56 -
4 A A
56 -
4 A A
56 -
4 A A
56 -
4 A A
56 -
4 A A
56 -
4 A A
56 -
4 A A
56 -
4 A A
56 -
4 A A
56 -
4 A A
56 -
shot
# the second match: attack and tag
40 RIGHT
4 A
70 -
4 Y
60 -
4 A
70 -
4 A+B
200 -
shot
40 RIGHT
4 A
70 -
4 Y
60 -
4 A
70 -
4 A+B
200 -
shot
40 RIGHT
4 A
70 -
4 Y
60 -
4 A
70 -
4 A+B
200 -
shot
40 RIGHT
4 A
70 -
4 Y
60 -
4 A
70 -
4 A+B
200 -
shot
40 RIGHT
4 A
70 -
4 Y
60 -
4 A
70 -
4 A+B
200 -
shot
40 RIGHT
4 A
70 -
4 Y
60 -
4 A
70 -
4 A+B
200 -
shot
40 RIGHT
4 A
70 -
4 Y
60 -
4 A
70 -
4 A+B
200 -
shot
40 RIGHT
4 A
70 -
4 Y
60 -
4 A
70 -
4 A+B
200 -
shot
40 RIGHT
4 A
70 -
4 Y
60 -
4 A
70 -
4 A+B
200 -
shot
120 -
shot
quit
