# Allowlist: only the port's own source, its docs and tools, and the third-party code it may
# redistribute. Never commit game data, the game's binaries or anything generated from them
# (re/, extracted/, eboot.*, decompilations), builds, or the NVIDIA DLSS SDK.
/*
!/.gitignore
!/.github/
!/android/
!/packaging/
/android/SDL/
/android/.gradle/
/android/build/
/android/app/build/
/android/app/.cxx/
/android/local.properties
!/README.md
!/LICENSE
!/THIRD_PARTY.md
!/docs/
!/tools/
!/engine/
/engine/*
!/engine/CMakeLists.txt
!/engine/cmake/
!/engine/src/
!/engine/tools/
!/engine/third_party/
/engine/third_party/dlss/
__pycache__/
*.pyc
*.elf
*.armv7
*.ipa
*.psarc
*.mct
*.gxt
*.at9
*.bnk
*.crraw
*.cralias
*.mvgl
*.obb
*.apk
*.so
*.dex
*.sxd
*.sxd2
*.caf
*.nut
*.img
*.geom
*.anim
*.skel
*.arm64
*.apks
*.snd
*.snd1
*.snd2
*.snd3
*.sndl
*.sndm
*.snds
*.mbe
*.bson
*.mp4
*.srt
*.self
*.dat
*.shad
*.phys
*.detr
*.name
*.bmp
