* text=auto eol=lf

# Preserve the established Windows source conventions.
src/skate3_world_loading.cpp text eol=crlf
src/skate3_world_loading.h text eol=crlf
src/skate3_native_scene.h text eol=crlf
src/native/shaders/scene.hlsl text eol=crlf
README.md text eol=lf
config/release-defaults.toml text eol=crlf
packaging/README.txt -text
assets/installer/title.png -text
