
list(APPEND GAME_SOURCES
	"${CMAKE_CURRENT_SOURCE_DIR}/defines.cpp"
	"${CMAKE_CURRENT_SOURCE_DIR}/init_audio.cpp"
	"${CMAKE_CURRENT_SOURCE_DIR}/sound.cpp"
	"${CMAKE_CURRENT_SOURCE_DIR}/sound_game.cpp"
	"${CMAKE_CURRENT_SOURCE_DIR}/music.cpp"
)
list(APPEND EDITOR_SOURCES
	"${CMAKE_CURRENT_SOURCE_DIR}/defines.cpp"
	"${CMAKE_CURRENT_SOURCE_DIR}/init_audio.cpp"
	"${CMAKE_CURRENT_SOURCE_DIR}/sound.cpp"
)

set(GAME_SOURCES ${GAME_SOURCES} PARENT_SCOPE)
set(EDITOR_SOURCES ${EDITOR_SOURCES} PARENT_SCOPE)
