TIMESPLITTERS 2 · Native PC Port

Drag the handle. Left: how the PS2 drew it. Right: the same frame from this port. Same input replay, same game state – only the renderer differs. No AI upscaling, no texture pack.

Resolution: PS2 (512×448) vs 4× internal

Siberia, the camp. The left side is the same frame box-filtered down to the PS2 output size of 512×448 and shown pixel-for-pixel; the right side is what the port renders by default ("Remaster" preset).

4x internal resolution PS2 resolution
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PS2 resolutionthis port · 4×

Picture: original 4:3 vs real 16:9 (Hor+)

Same frame of the same replay. 16:9 shows more of the scene instead of stretching; HUD and menus stay in proportion.

16:9 4:3 original
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4:3 originalthis port · 16:9

Second scene

A firefight a few seconds later in the same replay.

4x internal resolution PS2 resolution
⇔
PS2 resolutionthis port · 4×