# build output
/build/
# generated from the user's own NgBMX.exe; derived from copyrighted code, never commit
/work/
# original game files must never be committed
*.exe
*.dll
*.ZMD
*.zmd
*.ZSD
*.zsd
*._sd
*.dff
*.avi
*.zal
.direnv/
__pycache__/
*.pyc

# agent worktrees
/.claude/

# release packages (tools/package_windows.py)
dist/
