# Never commit game files or anything derived from them. Bring your own copy of Quake 4.
*.iso
*.xex
*.xbe
*.pk4
*.xpr
*.xma
*.bik
*.wmv
assets/
game/
dump/
save/
save_backup/
shadercache/
cache/

# Recompiled game code generated from your own copy of the game
generated/default/
generated/*.stamp
ppc/
**/ppc_recomp*.cpp

# Build output / local state
out/
build/
*.obj
*.pdb
*.exe
*.dll
*.log
*.toml.bak
q4.toml
