OpenSGolf feature guide

Everything OpenSGolf adds to Sid Meier's SimGolf: what each feature does, whether it is on when you first play, and exactly where to switch it on. The original game is always the default and always one click away.

How to use this guide

With every option at its default, OpenSGolf plays like the 2002 game, apart from its fixes for the original's own bugs. Everything else on this page is something you choose. Most of it lives in one place: Preferences, opened in a game from the dock's System Functions button. Typing any letter while Preferences is open searches every option by name.

On on for a new player Off off until you switch it on Always there part of the game, nothing to switch on Noticeable how much a gameplay option changes play

Start here: the launcher and presets

The launcher

On Shown at each start. Where: Preferences › More › Launcher..., or the title menu's Launcher... button

A screen before the title menu with five tabs: Game files (your SimGolf files or the free graphics), How to play (the presets below), Features (see below), Display & sound (window or full screen, Classic, Enhanced or HD graphics, text size, sound, language) and News & updates. Untick Show this at start to go straight to the title menu.

Switch features on from the launcher

Always there Where: the launcher's Features tab

Every option on this page's reference in one scrolling list, grouped, each with what it does and its tick. The buttons on the left jump to each group. A click switches it on or off at once. Its Feature guide button opens this page.

Presets: how would you like to play?

Original for a new player. Where: the launcher's How to play tab, the Game box on Select Difficulty, or the first line of Preferences › Game options

Original: every extra off, Classic graphics. Original + helpers (recommended): every helper and look on, nothing that changes play. OpenSGolf: the helpers plus weather that matters, forward and middle tees, a second course, more staff and animals to buy. Custom: your own mix. Presets never touch your pauses, controls or the bug fixes. See which options each preset sets.

Fixes for the original's bugs

On Where: Preferences › More › Fix the original game's bugs

Mends glitches of the 2002 game itself, such as gaps at waterfalls, costs charged twice and the golfer list picking the wrong golfer. Untick it to play the bugs exactly as the original had them.

Bigger courses

Original size. Where: the Course size box on Select Difficulty (the world map for Sandbox Mode)

Start on a Large (74 x 74 tiles), Huge (98 x 98) or Giant (128 x 128) map instead of the original's 50 x 50. The view zooms further out and golfers and staff cover the whole map. Scenarios and championships keep their own size.

Playing on today's devices

Save anywhere, quick save

Always there Keys: Shift+S save, Shift+L load, Shift+F5 quick save, Shift+F9 quick load

Save at any moment, not only between rounds. Quick save writes a quick save slot at once without the Save dialog; quick load brings it back.

Undo

Always there Keys: Ctrl+Z (Cmd+Z on a Mac), or the touch Undo button

Takes back the last click or drag with a building or terrain tool, and its money. Golfers, the clock and money earned since are left as they are.

Faster and slower game speeds

Always there Keys: ] faster, [ slower

Adds x2 and x4 speeds to the original's. Each key stops at the end instead of going round.

Full screen and any window size

Always there Keys: F11 or Alt+Enter; also the launcher's Display & sound tab

Plays in a window of any size or full screen, kept for the next start. In full screen, the pointer at the screen's edge scrolls as in the original (Edge scrolling, on).

Touch controls

Always there On phones and tablets

Tap to click, drag to scroll, hold for a right click, pinch to zoom, twist two fingers to turn the view. To aim your pro or place a building, drag to set the spot, then tap Swing or the tick. On-screen buttons open holes, turn, change speed and undo.

Controllers and the Steam Deck

Always there Windows, macOS, Linux and the browser

Xbox, PlayStation, Switch and Steam Deck controls: the stick moves the pointer, A clicks, B puts the tool away. On the Deck the Linux AppImage starts full screen in Game Mode.

Change any key

Always there Where: Preferences › Controls and keys › Change keys...

Give any action another key. Original controls and Modern controls presets switch between the original's mouse and keys and a modern set (WASD camera, zoom towards the pointer, drag to place, right-drag panning). Every key is listed below.

Modern mouse controls

Off Where: Preferences › Game options › Controls

Zoom towards the pointer, right click puts the tool away, right-drag panning, and aim and swing your pro with the mouse as on a touch screen. Dragging with the middle button always moves the course. Details.

Camera bookmarks

Always there Keys: Ctrl+Shift+F1–F4 keep a view, Shift+F1–F4 go back to it

Four kept views of the course: where you were looking, the zoom and the turn.

Bigger text

Normal Where: Preferences › Text size (each click steps)

Normal, 125% or 150% text in messages, boxes, tooltips, name tags, touch labels and OpenSGolf's own pages; the boxes grow with it and stay on screen.

Translations

Always there Where: Preferences › Game files › Language, or the launcher

The game's own text in any installed translation, with Central European letters drawn in the game's fonts. Longer translations shrink or wrap to fit.

Pause in the background, pause on big news

Off Where: Preferences › Game options › Controls

Stops the game (and its sound) while its window is in the background, and pauses after a VIP visit, a tournament or a land offer so you never miss them.

Pause while you aim

Off Where: Preferences › Game options › Controls › Pause while you aim your pro

The game stands still while your pro waits for your shot, in tournaments too, and goes on as you swing. Reference.

Speed up to x8

Always there Key: ] speeds up, [ slows down

The game speed now goes up to eight times normal, as well as x2 and x4.

Play upright on phones and tablets

Off Where: Preferences › Game options › Looks › Play upright on phones and tablets

A phone or tablet held upright plays on the whole tall screen, with the dock, panels and money at its edges, instead of asking you to turn it sideways. Reference.

Desktop shortcut

Always there Where: the launcher's Display & sound tab, Make a desktop shortcut (computers)

A shortcut that starts straight on the title menu with your display settings, skipping the launcher. From a command line, --play does the same.

Portable mode

Off Where: an empty portable.txt beside the program (computers)

Keeps saves, settings and packs in a save folder beside the program, with your SimGolf folder beside it as SimGolf or game: good for a USB stick.

Building your course

Measuring tape

Always there Key: hold ' and move the pointer

Measures distances on the course in yards.

Rectangles and fills

Always there With a terrain brush: Shift+drag for a rectangle, Alt+click (Option on a Mac) to fill

Paints a whole rectangle, or the whole connected region of one kind of ground, with the cost shown before you let go.

Drag to place

Off Where: Preferences › Game options › Controls, or the Modern controls preset

Drag to lay a row of benches, flower beds, ball washers, willows or bridges, with the row and its cost shown before you let go.

Course editor

Always there Where: the title menu's Course editor... button; Shift+E opens its scenario settings

Build a course free of charge with the game's own tools, import a heightmap picture, choose the land owned at the start, the cash, the difficulty and the goals, and save it as a scenario to play and share.

Name your holes

Always there Where: click the title of an open hole's Hole Stats

Gives a hole a name of your own, kept with the save.

Forward and middle tees

Off (on in the OpenSGolf preset). Where: Preferences › Game options › Gameplay › Multiple tees

Tab with the Tees tool places a forward or middle tee. Less skilled golfers play from the front, strong golfers, pros and tournaments from the back. Reference.

A second course

Off (on in the OpenSGolf preset). Where: Preferences › Game options › Gameplay › Second course

Once your 18 holes are open, a Course A | Course B switch appears over the Build Course panel and you build holes B1 to B18 on the same land, with their own Course Report and Hole Stats. Reference.

Set a hole's par

Off Where: Preferences › Game options › Gameplay › Set par

Minus and plus buttons on Hole Stats set a hole's par from 2 to 6. Reference.

Turning buildings, path styles, lamps, random trees

Off (on in both helper presets). Where: Preferences › Game options › Looks

Tab turns a placed building or the clubhouse; paths in brick, gravel, dark stone or boardwalk, with lamp posts to place; every tree planted takes a random size and species. Looks only: play is unchanged. Details.

Staff areas

Always there Key: Shift+A

Shows every employee's work ring at once, and the fairways and greens no groundskeeper reaches.

Hole flyover and showcase

Flyover Off (Preferences › Game options › Looks); showcase Always there (Shift+O)

The flyover adds a Fly over button to Hole Stats that flies the camera from the tee to the green and back. The showcase flies over the whole course hole by hole with the interface hidden.

New gameplay

All off for a new player, and all in Preferences › Game options, on the Gameplay and Sandbox pages. Each carries a tag saying how much it changes the game. The full list, with what each preset sets, is in the reference.

Weather that matters

Off (on in the OpenSGolf preset) Noticeable

Rain and snow slow the ball and keep some golfers at home; desert heat waves make it run. Pairs well with Enhanced graphics' rain and seasons, which are looks only.

More visitors

Off Noticeable

Touring pros and invented celebrities drop in, pay more, draw crowds and say what they thought. Moddable through data/visitors.toml.

Left-handed golfers

Off Light touch

About one golfer in ten swings left-handed and curves the ball the other way. Your pro can be one too.

More staff, animals to buy

Off (both on in the OpenSGolf preset)

Hire up to 40 employees instead of 20, and buy pairs of the theme's animals from the landmark strip to cheer golfers up.

Hardcore economy

Off Big change

Higher wages, upkeep and land prices, more interest, lower fees, choosier golfers and at most 12 staff.

Keep the land offer

Off Where: the Sandbox page Light touch

Saying No to the County commissioner's land offer keeps his approval, so you can buy land later from Information › Buy land.

Sandbox switches and the calendar

Off Where: the Sandbox page

Unlock every building and landmark, stop new dandelions, freeze golfer happiness, and run the calendar at half or quarter speed or stop it. Details.

Pull down eyesores

Off Where: the Sandbox page Light touch

Right-click (or long-press) a water tower, radio mast or oil pump on your land and pull it down for §10,000, freeing its tiles. Reference.

Move the clubhouse

Off Where: the Sandbox page Light touch

Right-click (or long-press) the clubhouse to pick it up and put it down anywhere on your land, for what a new clubhouse costs. Not during a tournament. Reference.

Cut content

Off Experimental Only with your own SimGolf files

Fourteen landmarks the original shipped but never used join the landmark strip, as decoration only.

Cheats

Hidden Key: Ctrl+Shift+C on the course

Add or take away money, force a VIP visit, buy all the land, and the sandbox switches. A game in which a cheat was used says so on the Load list, and its course record is no shared challenge.

Knowing your club

Helpers that show you more and leave play exactly as it was. All are in Preferences › Game options › Info, off for a new player and on in both helper presets.

People screen, name tags, live scorecards

Keys: Shift+G People, Shift+H name tags

Every golfer and employee in a sortable list with profiles, a name tag under the pointer, and any golfer's round so far on the original's scorecard.

Landing map and comments by hole

Keys: Shift+D landing map, Shift+I comments by hole

Where golfers' shots on each hole end up, with heat maps of where balls land, golfers wait and golfers complain, and each hole's most frequent comments this month, last month and this year.

History graphs, the year in numbers, report tabs

Key: Shift+Y graphs

The club's and each hole's months as line graphs, a page after the End of Year report comparing the year with the last, and tabs over the F1 to F10 reports to flip between them.

Message history and a clickable ticker

Key: Shift+M

Every ticker message kept to read back, and a click on one takes the camera to the golfer or place it is about.

Home-site details

Point at a home site with no tool in hand

Whose it is, what it cost, what it sold for and what it is worth now.

Path help

Key: Shift+V

Marks the paths that reach the clubhouse and the buildings they miss; a Show button finds a closed building.

Height map

Always there Key: Shift+K (with the Landing map on, also in the Information menu)

Tints the land by how high it stands against the usual ground, so you can see slopes, hollows and ridges before you build. View only.

What unlocks it

Off (on in the helper presets). Where: Preferences › Game options › Info

Clicking a building that is still locked says how many holes open it and how many the course has. Reference.

Challenges and the design lab

Off Where: Preferences › Game options › Info › Challenges and the design lab

Information › Challenges offers six aims, from a perfect par 3 and a signature par 5 to a balanced eighteen and a cash turnaround, checked every month. Hole Stats' Mark before keeps a hole's figures to compare with play after you change it. Reference.

Rounds, club records and the course review

Always there Where: a golfer's profile (Rounds); with Comments by hole on, Hole Stats and Information › Course review

A golfer's profile lists their Rounds at your club. Hole Stats shows each hole's best score and its holes in one, and the ticker announces an ace. Course review is one page of what to look at next: buildings off the paths, tees far from a path, tiles no groundskeeper reaches, dull holes and each hole's top complaint.

Saves and sharing

Autosave

Off (on in both helper presets). Where: Preferences › Game options › Saves

Saves every five minutes of play and as the window goes to the background, keeping the last three.

Saves newest first, with backups

Off (on in the helper presets). Where: Preferences › Game options › Saves

Load Previous Game lists saves newest first with how long ago each was made, saving over a game keeps its last three versions as backups, and the title menu's Continue loads your newest save. Reference.

Save pictures

Off (on in both helper presets). Where: Preferences › Game options › Saves

Load Previous Game draws a map of the selected save's course. Double-click (or double-tap) a save to load it.

Course sharing and challenges

Off (on in both helper presets). Where: System Functions › Share course

Copies a course code to send a friend. They press Ctrl+V anywhere in OpenSGolf and your course joins their championship courses, with your course record as the score to beat.

Import and export saved games

Off (on in both helper presets). Where: buttons in Load Previous Game

Move games between the browser, a computer and a phone. A save file is complete on its own and loads on any version.

Bring your old SimGolf saves

Always there Copy .sve files into Saved Games, pick them with Import, or drop them on the window

Saved games of the original come over as new games: course, holes, buildings, money, date, members, people and staff. The original's Top 10 Designers come too.

Graphics

With both Enhanced and HD off you play in Classic, the original's own graphics, pixel for pixel. Both switches are in Preferences › Graphics and on the launcher, and they can be on together. None of them changes how the game plays.

Walk your course in first person

Off Where: Preferences › Game options › Looks › First-person view (F12), on computers

F12 on the course puts you on the ground at a golfer's eye height, with 3D buildings for every theme, trees in the round and cartoon 3D golfers that swing, putt and cheer. W A S D walk, a drag looks round, G follows a golfer and their shot, F12 or Esc goes back. Reference.

Enhanced graphics

Off Where: Preferences › Graphics › Enhanced graphics; its options under Enhanced graphics settings...

Draws the same art for today's screens: sharp text and art at 4K, the interface at a wide screen's edges, smooth zoom and motion, and over fifty optional effects on five pages (Display, Effects, Atmosphere, Weather, Water): living water with ducks and reeds, shadows, time of day, rain, mist, wind, seasons, late-winter snow, lit windows and more. If the game runs slowly it eases off by itself. Every option.

HD graphics, made from your files

Off Where: Preferences › Graphics › Make HD graphics from my SimGolf files (beta)...

An AI upscaler built into the game redraws your own SimGolf art sharper, on your own device, while you play, then switches HD on. Remove HD graphics... undoes it. Needs your own SimGolf files; not in browsers yet.

Pixel-perfect scaling

Off Where: Preferences › Graphics

Scales the picture by whole numbers only, so every pixel of the art is the same size. Works with Classic too.

Interface at the screen's edges

On Where: Preferences › Game options › Looks

On a wide screen the dock, panels and money sit at the screen's edges instead of in a 4:3 box in the middle, with Classic graphics too.

Photo mode

With Enhanced graphics On Key: C, or the camera button over the course

Hide the interface, frame your course, add a look and a focus blur, and save a picture up to 4K. U hides the interface at any time and Shift+F6 takes a screenshot.

Frame rate cap and V-sync

Uncapped Where: Enhanced graphics settings › Display (they count in Classic too)

Cap the game at 30 to 240 frames a second to save battery, or leave it uncapped.

Mods, packs and scenarios

Content packs and game scripts

Always there Where: Preferences › Game files › Content packs...

Packs change prices, buildings, terrain, golfers, text, art and sounds, add scenarios, and can be downloaded from inside the game. Switch each on or off and set their order. How to make one: MODDING.md.

Your own high-resolution art

Always there Through a content pack

A pack can bring hand-drawn pictures and sprite sheets at 2x or 4x the original's size, drawn sharp at any window size. sgtool hd-kit makes a starter kit and sgtool pack-check checks it.

The free graphics

Always there Used when no SimGolf files are found

OpenSGolf's own art, sounds and text, with nothing from the original, so anyone can play. Your own SimGolf files (a folder, a .zip, the CD or an image of it) can be picked on the launcher at any time.

The browser version

Your files stay on your device

Always there Where: the start page's Choose game folder, or the free graphics

Pick your SimGolf folder, a .zip of it or the CD image: it is read in the browser and never uploaded.

Install it as an app and play offline

Always there Where: your browser's Add to Home Screen or Install

The page installs like an app and, after the first visit, starts with no connection. Only one tab plays at a time, a phone saves files through its share sheet, and the game files can be a .7z as well as a .zip or CD image.

Saves in the browser, and backups

Always there Where: the start page's Saves and packs section

Saved games stay in this browser. Back them up as a .zip and restore them, or move them to the desktop version; screenshots and SimFotos download.

Light and dark pages

Auto Where: the Theme button at the top of these pages

Follows your device's scheme, or stays light or dark.

Help and updates

Updates from inside the game

On check at start. Where: the title menu's Check for updates; Preferences › More

Update now downloads the new version, checks its signature and installs it in place on Windows, macOS, Linux and Android. Only GitHub is contacted, and only then. The browser version is always the newest.

Report a problem

Always there Where: Preferences › More › Report a problem..., or Shift+F8

Opens the bug report form filled in with your version and system, and keeps a copy of your game, a screenshot and an exact replay to attach. Nothing is sent until you submit the form.

What's new

Always there Where: Preferences › More › What's new..., or the launcher's News tab

This version's highlights, with a Try it button for new options, and the full changelog.

Every option and key

This part is made from the game itself, so it always matches the version on main: the option names are the game's own words. Type to filter it.

Preferences and its boxes

In a game: System Functions › Preferences (the dock's System Functions button). The original's four ticks come first; these are OpenSGolf's own lines under them.

OptionWhat it doesNew player
Text sizePreferencesBigger text in the boxes, messages and tooltips. Each click steps: normal, 125%, 150%.normal
HD graphics (off: Classic)Preferences › GraphicsThe game's art upscaled from an HD pack you make from your own copy (docs/HD.md); play is unchanged.Off
Make HD graphics from my SimGolf files (beta)...Preferences › GraphicsBeta: an AI upscaler in the game redraws the art from your files, on this device, then turns HD on. With your own SimGolf files in use; not in browsers yet.Opens
Remove HD graphics...Preferences › GraphicsBack to Classic graphics, and the HD pack deleted to free its space. You can make it again. Once you have made an HD pack.Opens
Enhanced graphics (off: Classic)Preferences › GraphicsSharp at any screen size and widescreen, with optional effects; play is unchanged. Off: Classic.Off
Pixel-perfect scaling: whole sizes only (Classic too)Preferences › GraphicsScales the picture by whole sizes only, so every pixel stays the same size; counts in Classic too.Off
Enhanced graphics settings...Preferences › GraphicsWhat Enhanced graphics does, page by page: display, effects, atmosphere, weather and water.Opens
Use my SimGolf files... / Use the free graphicsPreferences › Game filesPlays on your own copy of SimGolf's files instead of the free graphics (the game starts again). Not in the browser: there you choose the files on the start page.Opens
Content packs...Preferences › Game filesYour content packs (mods): switch them on or off and set their order, from the next start.Opens
LanguagePreferences › Game filesThe game's language: each click steps to the next installed translation. When a translation is installed.English
Fix the original game's bugsPreferences › MoreMends glitches of the original game itself (docs/FIXES.md); on at first. Off: the game as it was in 2002.On
Check for updates when the game starts (online)Preferences › MoreLooks online for a newer OpenSGolf when the game starts, and offers it only if there is one.On
Check for updates now (online)Preferences › MoreAsks GitHub now whether a newer OpenSGolf is out, as the title menu's button does. Not in the browser, which is always the newest version.Opens
Search options...Preferences › MoreFinds any option by its words, shows what differs from the original, or resets it all.Opens
Report a problem...Preferences › MoreOpens a filled-in bug report form and keeps a copy of this game to attach. Nothing is sent until you submit.Opens
Launcher...Preferences › MoreShows the launcher again: your game files, how to play, display and sound, and what's new.Opens
What's new...Preferences › MoreWhat's new in this version, with Try it for its new options and a link to the full changelog.Opens
Support OpenSGolf...Preferences › MoreBuy Me a Coffee: OpenSGolf is built with paid AI tools, so a coffee helps future updates.Opens
Count my play time (anonymous)Preferences › MoreOne count per 15 minutes played and one at start: only system and version, no names or saves. Offline counts are sent later. Not in store builds.On

Game options

Preferences › Game options. The first line steps through the presets: Original, Original + helpers, OpenSGolf and Custom. The same choice is the Game box on Select Difficulty and the launcher's How to play tab. Lines that change how the game plays carry a tag: Light touch, Noticeable, Big change or Experimental.

Gameplay

OptionWhat it doesNew playerOriginal + helpersOpenSGolf
Weather that matters (rain, snow, heat, storms) NoticeableRain and snow slow the ball and keep some golfers at home; desert heat waves speed it up. Gentle over a year.OffOffOn
More visitors: touring pros and celebrities NoticeableTouring pros and celebrities drop in now and then. They pay more, draw crowds and say what they thought of your course.OffOffOff
Left-handed golfers Light touchAbout one golfer in ten is left-handed: a mirrored swing, and the ball curves the other way. Your pro can be one too.OffOffOff
Higher staff limits NoticeableYour club may hire up to 40 employees instead of the original's 20.OffOffOn
Set par: change a hole's par on its Hole Stats NoticeableMinus and plus buttons on Hole Stats change a hole's par (2 to 6), and golfers are scored against your par.OffOffOff
Multiple tees: forward and middle tees Light touchTab with the Tees tool places a forward or middle tee in front of a hole's tee. Weaker golfers play the shorter tees; par, length and tournaments stay as they were.OffOffOn
Buyable animals Light touchBuy pairs of the theme's animals from the landmark strip. They stay near where you set them down and cheer golfers up.OffOffOn
Second course: 18 more holes Big changeOnce your 18 holes are open, build a Course B of 18 more on the same land. The A/B switch above the Build Course panel picks the course to build and report on.OffOffOn
Hardcore economy Big changeTighter money and choosier golfers: higher wages, upkeep and land prices, more interest, lower fees and at most 12 staff.OffOffOff
Cut content: unused landmarks (decoration only) ExperimentalExperimental: decoration only, no landmark powers. Fourteen landmarks the original never used join the landmark strip; golfers enjoy the view. Listed only with your own SimGolf files.OffOffOff

Sandbox

OptionWhat it doesNew playerOriginal + helpersOpenSGolf
Sandbox: unlock all buildings and landmarks Big changeEvery building, home site and landmark of the theme is on the panels from the start, as in Sandbox Mode.OffOffOff
Sandbox: no new dandelions NoticeableDandelions stop spreading and unhappy golfers no longer start them, so the course stays clear without groundskeepers. The ones already there stay until pulled.OffOffOff
Sandbox: freeze golfer happiness Big changeGolfers' moods never drop. Good moments still cheer them up, and nobody leaves unhappy.OffOffOff
Calendar NoticeableHalf or quarter speed: each year holds more golf while golfers, staff and bills keep their pace. Stopped: no month or year ever ends.normalnormalnormal
Keep the land offer: buy land when you like Light touchSaying No to the County commissioner's land offer keeps his approval: Information, Buy land opens the land for sale until you buy a tract.OffOffOff
Eyesore demolition: pull down water towers and oil pumps Light touchA right click (a long press) on an eyesore on your land offers to pull it down for §10,000, booked to Build course.OffOffOff
Move the clubhouse Light touchA right click (a long press) on the clubhouse offers to move it anywhere on your land, for what a new clubhouse costs.OffOffOff

Looks

OptionWhat it doesNew playerOriginal + helpersOpenSGolf
Interface at the screen's edgesOn a wide screen the dock, panels and money sit at the screen's edges (on by default; off keeps them in the 4:3 middle).OnYour choiceYour choice
Path styles and lampsDraws every path in brick, gravel, dark stone or boardwalk, and adds lamp posts to the landmark strip. A click picks the style.offoriginal pathsoriginal paths
Random trees: each tree planted gets a random lookEvery tree the woods, pine and palm brushes plant gets a random size (and pines a random species), and every scenic tree a random one of the seven, for a more natural course. The look under the pointer is the next one.OffOnOn
Tab turns placed buildings and the clubhouseTab turns a placed building or the clubhouse a quarter, or steps through the designs of the item in hand. Only the picture turns.OffOnOn
Home names only under the pointerA celebrity's name shows over a home site only while the pointer is on it, instead of the names taking turns over every home.OffYour choiceYour choice
Hole flyover: fly down a hole from its Hole StatsHole Stats gets a Fly over button: the camera flies from the tee down the hole to the green, then back. A key or a click ends it.OffOnOn
Play upright on phones and tabletsA phone or tablet held upright plays on the whole tall screen, with the dock, panels and money at its edges, instead of asking you to turn it sideways.OffYour choiceYour choice
First-person view (F12 or `)On a computer, F12 (or `, handy on a Mac) on the course walks it at a golfer's eye height in 3D: W A S D walk, a drag looks round, G follows a golfer's shot, F12, ` or Esc goes back.OffYour choiceYour choice

Info

OptionWhat it doesNew playerOriginal + helpersOpenSGolf
People screen, name tags and live scorecardsEvery golfer and employee in a sortable list (Shift+G), a name tag under the pointer (Shift+H hides them) and the round so far under a golfer card.OffOnOn
Extra reports: landing map, hole comments, graphs...Landing map (Shift+D), comments by hole (Shift+I), history graphs (Shift+Y), the year in numbers after End of Year, and tabs over the F1 to F10 reports.OffOnOn
Message history and clickable ticker (Shift+M)Keeps every ticker message to read back (Shift+M); a click on a ticker message takes the camera to the golfer or place it is about.OffOnOn
Home-site details (cost, sale and value under the pointer)Point at a home site to see whose it is, what it cost, what it sold for and what it is worth now.OffOnOn
Path help: path view (Shift+V) and Show buttonsPath view (Shift+V) marks paths that reach the clubhouse and buildings they miss; a Show button finds a closed building.OffOnOn
What unlocks it: how many holes open a buildingA locked building says how many holes open it and how many the course has, where the original only asks for more holes.OffOnOn
Challenges and the design labInformation > Challenges sets design and business aims to take on, and Hole Stats' Mark before keeps a hole's figures to compare after you change it.OffOnOn

Saves

OptionWhat it doesNew playerOriginal + helpersOpenSGolf
Autosave every five minutes (the last three kept)Saves the game every five minutes of play and as its window goes to the background, keeping the last three, so a crash or a closed page loses little.OffOnOn
Saves newest first, with dates and backupsLoad Previous Game lists your saves newest first with when each was saved, and saving over a game keeps its last three versions as backups.OffOnOn
Import and export saved games (buttons in Load Previous Game)For moving your games to another device (computer, phone, tablet, browser): Load Previous Game gets Import a save file... and Export this save...OffOnOn
Course sharing: course codes and challenges (Ctrl+V pastes one)Copy a code for your course to send to a friend; paste one (Ctrl+V) to play theirs and try to beat their record.OffOnOn
A map of the course beside each saved gameLoad Previous Game shows a small map of each saved game's course.OffOnOn

Controls

OptionWhat it doesNew playerOriginal + helpersOpenSGolf
Zoom towards the pointerThe mouse wheel and a pinch zoom towards the spot you point at. Part of the Modern controls preset (Keyboard controls, Change keys).OffYour choiceYour choice
Right click puts the tool awayA right click (B on a controller) drops the brush or tool in hand, as Space does, instead of the original's undo. The elevation tools still lower the ground with a right click.OffYour choiceYour choice
Drag to place rows of benches and the likeDrag with benches, flower beds and the like in hand to lay a straight row of them. Part of the Modern controls preset (Change keys).OffYour choiceYour choice
Right-drag moves the courseDrag with the right button to move the course; a right click still undoes, as in the original. Part of the Modern controls preset (Change keys).OffYour choiceYour choice
Edge scrollingIn full screen the pointer at the screen's edge scrolls the view, as in the original (on by default).OnYour choiceYour choice
Aim and swing with the mouse as by touchAim your pro as on a touch screen: a click sets the target, a drag moves it or looks round, the round Swing button shoots.OffYour choiceYour choice
Pause while the game's window is in the backgroundThe game and its sound pause while its window is in the background, and go on when you come back.OffYour choiceYour choice
Pause on big news: VIPs, challenges, offers, debtThe game pauses when a VIP arrives, a famous golfer challenges your pro, the SGA makes an offer or money runs short.OffYour choiceYour choice
Pause while you aim your proThe game stands still while your pro waits for your shot, in tournaments too, and goes on as you swing.OffYour choiceYour choice

Enhanced graphics settings

Preferences › Graphics › Enhanced graphics settings. Every page starts with the master switch, Enhanced graphics (off: Classic), which is off for a new player: with it off you play in Classic and none of these draw, except the three marked as counting with Classic too. The last column is what each option is set to once you switch Enhanced graphics on. Graphics only: play is never changed.

Display

OptionWhat it doesWith Enhanced on
Sharp text at the screen's resolutionDraws text from the fonts at your screen's real resolution, so it stays sharp at any window size. Layouts stay the original's.On
Smooth interface art at any sizeInterface art, sprites and portraits scale smoothly, with clean edges and no shimmer when drawn small.On
Widescreen: interface at the window's edgesOn a wide window the course badge, dock, panels and buttons move out to the window's edges instead of sitting in a 4:3 box in the middle.On
Sharper course texturesAnisotropic filtering keeps the course sharp towards the top of the screen. Desktop only.On
Anti-aliasing4x multisampling smooths the edges of terrain, cliffs and lines. Desktop only.On
Smooth camera: zoom, turns and panningContinuous wheel and pinch zoom, animated quarter turns and gliding scrolls. The game's rules still use the original's three zoom levels.On
Smooth motion between game ticksGolfers, staff, carts, animals and balls move smoothly between the game's 11.5 ticks a second instead of jumping once a tick. Drawing only.On
Photo mode (the C key or the camera button)Lets the C key or the camera button open photo mode: hide the interface, frame the shot, add a look and a focus blur, and save a picture up to 4K.On
Frame rate capThe most frames a second the game draws: 30, 60, 120, 144, 240 or no cap. Counts with Classic graphics too.Uncapped
V-sync (from the next start)Waits for the display's refresh, so the picture never tears. Takes effect from the next start; always on in a browser. Counts with Classic graphics too.On
Pixel-perfect scaling: whole sizes only (Classic too)Scales the 800 x 600 picture by whole numbers only, so every art pixel is the same size, with bars round it. Also a line of Preferences > Graphics; counts with Classic graphics too.Off

Effects

OptionWhat it doesWith Enhanced on
Pixel-art scaling of sprites and picturesSprites and pictures drawn larger than their pixels go through a pixel-art scaler instead of a plain blur.On
Pixel-art scalerWhich scaler: Sharp (crisp pixels), Edge-directed (smooths diagonals) or Smooth (follows the art's own edges; the strongest).Smooth (strongest)
Animated waterWater gets moving waves, sky reflections, glints and foam along the shore, over the theme's own water art.On
Terrain light, occlusion and shadowsPer-pixel light, ambient occlusion in valleys and soft shadows of the hills on the ground.On
Soft sprite shadowsSoftens the edges of the art's own shadows under buildings, trees and people.On
Cast shadows from buildings and treesBuildings, trees and people cast their own outline along the sun onto the ground.On
Trail behind balls in flightA soft trail fades out behind a ball in the air.On
Sand, splash and grass where balls landA puff of sand in a bunker, rings and drops on water, a flick of grass where a ball comes down.On
Effects qualityLow, medium or high: the detail of the light map, the blurs and the shadows. Lower is quicker on slow machines.Medium
Grass tufts in the roughTiny tufts of grass standing up from the rough and swaying in the wind, at the closest zoom.On
Sharper art: contrast-adaptive sharpeningContrast-adaptive sharpening brings out the art's own detail on big screens, without halos. Desktop only.On
Crowds at tournaments and championshipsSpectators round the greens and fairways of the holes in play during tournaments and championships, cheering now and then.On
Birds, butterflies and falling leavesFlocks of birds crossing the sky, butterflies over flower beds in summer, leaves falling in autumn.On

Atmosphere

OptionWhat it doesWith Enhanced on
Sky beyond the mapA sky gradient beyond the property and below its cliff instead of the original's black.On
Time of day: morning, sunset and duskMorning, midday, golden hour, sunset and a short blue dusk pass over the course.Off
Day lengthHow long a day of light lasts with Time of day: short (one game month), normal (three) or long (six).Normal (three months)
Lamps and fireflies at duskWith Time of day: lamps with pools of light and fireflies at dusk.On
Drifting cloud shadowsSoft cloud shadows drift over the course and dim what is under them.On
Distance hazeThe far part of the view pales towards the horizon's colour, more when zoomed out.On
Reflections and sun glitter on the waterTrees, buildings and golfers mirrored in the water, rippling, with sun glitter.On
Tilt-shift (miniature look)Blurs the top and bottom of the screen for a miniature look.Off
Colour grading and vignetteGentle contrast, vibrance and a tint for each theme, with slightly darker corners.On
BloomThe brightest parts (sparkle, white sand, highlights) glow a little.On
Warm light in the buildings' windows at nightWith Time of day: a warm light in the buildings' windows at night.On
Sprinklers on the fairways and greens at dawnWith Time of day: sprinklers watering the fairways and greens at first light.On

Weather

OptionWhat it doesWith Enhanced on
Rain on some daysLight rain on some days (the same days for a save), with greyer light and faint shadows. Looks only: see Weather that matters for rain that changes play.Off
Wet ground, puddles and rainbowsWith Rain: wet, glossy ground and puddles during and after a rainy day, and now and then a rainbow.On
Lightning in heavy rainFlashes and distant flicker in heavy rain where the climate is wet; never in the desert.Off
Heat waves in the desert: bleached light, parched grassOn a desert course's hot summer days: bleached midday light, heat haze, and parched grass on the hottest days.Off
Late-winter frost and snow in early MarchThe first days of March on parkland and links courses: morning frost, snow showers instead of rain, a light dusting some mornings.On
Morning mist in low groundMist pooling in hollows and over water, thick at dawn and gone by late morning.Off
Wind: trees, palms and flags swayA wind for each day: trees, palms and grasses sway, flags fly downwind, and the rain and clouds follow it.On
Seasons: blossom, autumn colours, dewBlossom and fresh greens in spring, autumn colours in September and October, dew on the grass.On
Frost on cold mornings, melting by late morningFrost on cold spring and autumn mornings, melting by late morning.On

Water

OptionWhat it doesWith Enhanced on
Truer water colour: light shallows, deep middleLighter, more turquoise shallows and a deeper blue in the middle, from the theme's own water colour.On
Waves that follow the wind and the weatherSoft waves lying across the wind, drifting downwind: glassy at dawn and dusk, choppy in a storm.On
Water lapping at the shore, a wet bankWater lapping in and out along the shore, with a wet band on the bank.On
Sunlight rippling on the bottom of shallowsSunlight rippling in a web over the bottom of shallow water.On
Raindrop rings on the waterWith Rain: rings opening on the water where drops fall.On
Reeds, lily pads, ducks, swans and fishReeds and lily pads at the edges of ponds, ducks and swans on the larger lakes, and now and then a jumping fish.On
Ponds icing over in a late-winter cold snapWith Winter: small ponds ice over in the late-winter cold snap, and larger water gets a rim of ice.On
Spray at fountains and waterfallsFoam, drops and rings round fountains and at the foot of waterfalls.On

Every key

Each can be given another key on Preferences › Controls and keys › Change keys, which also has the Original and Modern controls presets and the WASD camera. F8 in a game lists them too.

ActionKey
Scroll upUp WASD camera: also W
Scroll downDown WASD camera: also S
Scroll leftLeft WASD camera: also A
Scroll rightRight WASD camera: also D
Zoom inZ
Zoom outX
Turn the viewPageUp
Turn the view backHome
Turn back / clubhouse0
Photo modeC
Hide the interfaceU
PauseShift+P
Game speed: slower[
Game speed: faster]
Green / tee toolG
Fairway toolF
Rough toolR
Sand trap toolS WASD camera: K
Trees toolT
Water toolW WASD camera: Q
Ravine toolV
Path toolP
Bench toolB
Home site toolShift+B
Elevation toolsE
Raise the ground=
Lower the ground-
Turn a buildingTab
Put the tool downSpace
Open the holeH
Shot analysis/
Last shot analysis.
Trees off / onShift+T
Names off / onShift+N
Repeat the last message?
Music off / onM
Aiming: straight shot While aiming your proS
Aiming: fade While aiming your proF
Aiming: draw While aiming your proD
Aiming: high shot While aiming your proH
Aiming: low shot While aiming your proL
Cancel the pro's roundN
Begin a tournamentShift+J
Save the gameShift+S
Load a gameShift+L
Save a championship courseShift+C
ScreenshotShift+F6
Routing MapShift+R
World MapShift+W
Course ReportF1
Player CommentsF2
HistographF3
Financial ReportF4
Routing MapF5
World Map (move the club)F6
SGA EvaluationF7
The original's Keyboard ShortcutsF8
Membership RosterF9
Professional AccomplishmentsF10
People screenShift+G
Message historyShift+M
Name tags off / onShift+H
Path view off / onShift+V
Measuring tape'
Quick saveShift+F5
Quick loadShift+F9
Staff areas off / onShift+A
Landing map off / onShift+D
Height map off / onShift+K
Comments by holeShift+I
History graphsShift+Y
Camera bookmark 1 (Ctrl+key keeps it)Shift+F1
Camera bookmark 2 (Ctrl+key keeps it)Shift+F2
Camera bookmark 3 (Ctrl+key keeps it)Shift+F3
Camera bookmark 4 (Ctrl+key keeps it)Shift+F4
Course editor: scenario settingsShift+E
Cheats boxCtrl+Shift+C
Showcase: fly over the course hole by holeShift+O
Report a problem (opens the bug report form, asks first)Shift+F8