# Object files
*.o
*.obj
*.elf

# Linker output
*.ilk
*.exp

# Patch and wiggle related residdue
*.rej
*.porig

# Precompiled Headers
*.gch
*.pch

# Libraries
*.lib
*.la
*.lo

# Executables
*.exe
!updater/*/*.exe
*.out
*.app
*.hex

# Debug files
*.dSYM/
*.su
*.idb
*.pdb

# Stackdumps
*.stackdump

# Backup files
*.bak

# datadump
/tools/ddump/*
/tools/*.ver

# Text editor remnants
*.swp
.vscode/*
.idea/*
*.code-workspace

# General project-specific ignores
doxygen/doxygen/*
build/*
*.dump
*.mio0
*.z64
*.map
*.sav
.assets-local.txt
sm64_save_file.bin
sm64config.txt

# Assets. Generally ignored, but ones with "custom" in the name are fine.
/levels/**/*.png
/actors/**/*.png
/textures/**/*.png
/assets/**/*.bin
/sound/**/*.m64
/sound/**/*.aiff
/autogen/__pycache__
!/levels/**/*custom*.png
!/levels/**/*custom*/**/*.png
!/actors/**/*custom*.png
!/actors/**/*custom*/**/*.png
!/textures/**/*custom*.png
!/textures/**/*custom*/**/*.png
!/sound/**/*custom*.m64
!/sound/**/*custom*/**/*.m64
!/sound/**/*custom*.aiff
!/sound/**/*custom*/**/*.aiff
!/assets/**/*custom*.bin
!/assets/**/*custom*/**/*.bin

# visual studio
build-windows-visual-studio/.vs

# misc
todo.txt
todo-old.txt
*.DS_Store
tools/ido5.3_compiler/usr/lib/libc.so.1
/.vs
tools/audiofile/libaudiofile.a
