# 60 quick saves (and every 7th an F8 quick load) 2.3 s apart in one run: looks for a freeze in the quick-save state machine.
# python scripts/harness/play_run.py --name qs-stress --audio --recipe scripts/harness/recipes/quick_save_stress.txt --save <card mc0> --env PS2X_WATCHDOG=5
# Pass: every "quick save requested" in stdout has a "returned to gameplay"; no "[stall]" lines (docs/journal/2026-11-01/quick-save-freeze.md).
clock milliseconds
0 sync play 60
1000 key tap F5
3300 key tap F5
5600 key tap F5
7900 key tap F5
9000 key tap F8
10200 key tap F5
12500 key tap F5
14800 key tap F5
17100 key tap F5
19400 key tap F5
21700 key tap F5
24000 key tap F5
25100 key tap F8
26300 key tap F5
28600 key tap F5
30900 key tap F5
33200 key tap F5
35500 key tap F5
37800 key tap F5
40100 key tap F5
41200 key tap F8
42400 key tap F5
44700 key tap F5
47000 key tap F5
49300 key tap F5
51600 key tap F5
53900 key tap F5
56200 key tap F5
57300 key tap F8
58500 key tap F5
60800 key tap F5
63100 key tap F5
65400 key tap F5
67700 key tap F5
70000 key tap F5
72300 key tap F5
73400 key tap F8
74600 key tap F5
76900 key tap F5
79200 key tap F5
81500 key tap F5
83800 key tap F5
86100 key tap F5
88400 key tap F5
89500 key tap F8
90700 key tap F5
93000 key tap F5
95300 key tap F5
97600 key tap F5
99900 key tap F5
102200 key tap F5
104500 key tap F5
105600 key tap F8
106800 key tap F5
109100 key tap F5
111400 key tap F5
113700 key tap F5
116000 key tap F5
118300 key tap F5
120600 key tap F5
121700 key tap F8
122900 key tap F5
125200 key tap F5
127500 key tap F5
129800 key tap F5
132100 key tap F5
134400 key tap F5
136700 key tap F5
137800 key tap F8
142000 shot end
143000 quit
