# Existing hostile675 save only. Requires parent GPU grant and rebuilt candidate.
# Mouse counts are PER FRAME. R2 is injected directly, independent of F binding.
# No attacks, movement keys, save writes, screenshots, or forced guest state.
1 log on 1
0 sync play 90
10 dump ram_look_base
20 mouse 4 -2 10
32 dump ram_look_moved
40 mouse -4 2 10
52 dump ram_look_return
60 pad down R2
62 pad up R2
64 dump ram_aim_acquired
70 mouse 0 -2 10
82 dump ram_aim_moved
112 dump ram_aim_neutral
120 pad down R2
122 pad up R2
124 dump ram_aim_released
130 mouse 0 2 10
142 dump ram_free_moved
172 dump ram_free_neutral
180 quit
