# Ranking name entry (player state 2E, enter_ranking_initials) for two players at once: a two-player
# game (common chute), both scores poked high enough for the ranking (13A of the player blocks:
# 20853A = 03E8, 20873A = 03E9) and both players put in their dying state (16) at 4000; their entries
# start at 4631/4633. Player 1: trackball x to the left at the first letter (the cursor stays at 0,
# 08ED61), y up past the last letter code 2B (it wraps to 0, 08EDC6) to 'X', then 'X' twice and END:
# XXX is one of the initials the game turns into 'tak' (08EEC9). Player 2 enters nothing: its entry
# times out (4B0 frames, 08ECD0).
# Added pokes (a poke at frame N acts on the game code of frame N + 1):
# - 4700: string_count (20C800, the strings queued this frame; draw_queued_strings empties it at the
#   end of every frame) set to 2A: the name entry queues a few strings a frame, the second one finds
#   43 queued and is dropped (08E8B8). The stale queue entries are drawn once.
# - 5000: player 2's letter index (93 of its entry block 20DC60; 0-3, 3 = END) set to 4: the cursor
#   code clamps it back to 3 (08ED8F). 5050: 4 again while player 2 presses its button (5050, seen at
#   5051): the next-letter code clamps it (08ECC4). Player 2's entry still times out at 5833.
# - 5020: ranking_entry_players (208095, a bit per running entry; 02 = player 2 only) cleared for a
#   frame: enter_ranking_initials returns at once for player 2 (08EC93); 5021: back to 02.
1800  press coin1
1820  press coin1
1880  press start1
1900  press start2
2180  roll 1 8 0
4000  poke 20853A E8
4000  poke 20853B 03
4000  poke 20873A E9
4000  poke 20873B 03
4000  poke 208400 16
4000  poke 208403 00
4000  poke 208600 16
4000  poke 208603 00
4010  roll 1 0 0
4650  roll 1 64 0
4660  roll 1 0 64
4700  poke 20C800 2A
4794  roll 1 0 0
4800  press button1
4810  roll 1 0 64
4856  roll 1 0 0
4870  press button1
4880  roll 1 0 64
4926  roll 1 0 0
4940  press button1
4960  press button1
5000  poke 20DCF3 04
5020  poke 208095 00
5021  poke 208095 02
5050  press button2
5050  poke 20DCF3 04
6000  end
