# build output
/build*/
__pycache__/

# game data: never commit disc images or anything extracted from them
/ISO/
*.iso
/gamedata/

# local/user data
/save/
/saves/
/mods/
/scratch/
# local maintainer workflow for decomp upstream fixes (not published)
/docs/DECOMP_SYNC.md
/pc/tools/decomp_upstream.sh

# local tools and SDKs (not redistributable)
/PS2 SDK/
/RE4PortTest/
/XTool/

# editor state
/.claude/
