GoldenEye names: 278 (278 with code in its generated tree)
Perfect Dark functions indexed: 10404; GoldenEye: 14795
Matched: 162 (exact 98, near 61, behaviour 2, call-graph 1)
Not matched: 116

  D3DDevice_GetRenderState_AlphaBlendEnable
  D3DDevice_GetRenderState_AlphaFunc
  D3DDevice_GetRenderState_AlphaTestEnable
  D3DDevice_GetRenderState_AlphaToMaskEnable
  D3DDevice_GetRenderState_AlphaToMaskOffsets
  D3DDevice_GetRenderState_BlendOp
  D3DDevice_GetRenderState_BlendOpAlpha
  D3DDevice_GetRenderState_Buffer2Frames
  D3DDevice_GetRenderState_CCWStencilFail
  D3DDevice_GetRenderState_CCWStencilFunc
  D3DDevice_GetRenderState_CCWStencilMask
  D3DDevice_GetRenderState_CCWStencilPass
  D3DDevice_GetRenderState_CCWStencilRef
  D3DDevice_GetRenderState_CCWStencilWriteMask
  D3DDevice_GetRenderState_CCWStencilZFail
  D3DDevice_GetRenderState_ClipPlaneEnable
  D3DDevice_GetRenderState_ColorWriteEnable
  D3DDevice_GetRenderState_ColorWriteEnable1
  D3DDevice_GetRenderState_ColorWriteEnable2
  D3DDevice_GetRenderState_ColorWriteEnable3
  D3DDevice_GetRenderState_CullMode
  D3DDevice_GetRenderState_DepthBias
  D3DDevice_GetRenderState_DestBlend
  D3DDevice_GetRenderState_DestBlendAlpha
  D3DDevice_GetRenderState_DiscardBand_X
  D3DDevice_GetRenderState_DiscardBand_Y
  D3DDevice_GetRenderState_FillMode
  D3DDevice_GetRenderState_GuardBand_X
  D3DDevice_GetRenderState_GuardBand_Y
  D3DDevice_GetRenderState_HalfPixelOffset
  D3DDevice_GetRenderState_HiStencilEnable
  D3DDevice_GetRenderState_HiStencilFunc
  D3DDevice_GetRenderState_HiStencilRef
  D3DDevice_GetRenderState_HiStencilWriteEnable
  D3DDevice_GetRenderState_HiZEnable
  D3DDevice_GetRenderState_HiZWriteEnable
  D3DDevice_GetRenderState_HighPrecisionBlendEnable
  D3DDevice_GetRenderState_HighPrecisionBlendEnable1
  D3DDevice_GetRenderState_HighPrecisionBlendEnable2
  D3DDevice_GetRenderState_HighPrecisionBlendEnable3
  D3DDevice_GetRenderState_LastPixel
  D3DDevice_GetRenderState_MaxTessellationLevel
  D3DDevice_GetRenderState_MinTessellationLevel
  D3DDevice_GetRenderState_MultiSampleAntiAlias
  D3DDevice_GetRenderState_MultiSampleMask
  D3DDevice_GetRenderState_PointSize
  D3DDevice_GetRenderState_PointSizeMax
  D3DDevice_GetRenderState_PointSizeMin
  D3DDevice_GetRenderState_PointSpriteEnable
  D3DDevice_GetRenderState_PresentImmediateThreshold
  D3DDevice_GetRenderState_PresentInterval
  D3DDevice_GetRenderState_PrimitiveResetEnable
  D3DDevice_GetRenderState_PrimitiveResetIndex
  D3DDevice_GetRenderState_ScissorTestEnable
  D3DDevice_GetRenderState_SeparateAlphaBlendEnable
  D3DDevice_GetRenderState_SrcBlend
  D3DDevice_GetRenderState_SrcBlendAlpha
  D3DDevice_GetRenderState_StencilEnable
  D3DDevice_GetRenderState_StencilFail
  D3DDevice_GetRenderState_StencilFunc
  D3DDevice_GetRenderState_StencilMask
  D3DDevice_GetRenderState_StencilPass
  D3DDevice_GetRenderState_StencilRef
  D3DDevice_GetRenderState_StencilWriteMask
  D3DDevice_GetRenderState_StencilZFail
  D3DDevice_GetRenderState_TessellationMode
  D3DDevice_GetRenderState_TwoSidedStencilMode
  D3DDevice_GetRenderState_ViewportEnable
  D3DDevice_GetRenderState_Wrap0
  D3DDevice_GetRenderState_Wrap1
  D3DDevice_GetRenderState_Wrap10
  D3DDevice_GetRenderState_Wrap11
  D3DDevice_GetRenderState_Wrap12
  D3DDevice_GetRenderState_Wrap13
  D3DDevice_GetRenderState_Wrap14
  D3DDevice_GetRenderState_Wrap15
  D3DDevice_GetRenderState_Wrap2
  D3DDevice_GetRenderState_Wrap3
  D3DDevice_GetRenderState_Wrap4
  D3DDevice_GetRenderState_Wrap5
  D3DDevice_GetRenderState_Wrap6
  D3DDevice_GetRenderState_Wrap7
  D3DDevice_GetRenderState_Wrap8
  D3DDevice_GetRenderState_Wrap9
  D3DDevice_GetRenderState_ZEnable
  D3DDevice_GetRenderState_ZFunc
  D3DDevice_GetRenderState_ZWriteEnable
  D3DDevice_GetSamplerState_AddressU
  D3DDevice_GetSamplerState_AddressV
  D3DDevice_GetSamplerState_AddressW
  D3DDevice_GetSamplerState_MagFilterZ
  D3DDevice_GetSamplerState_MaxAnisotropy
  D3DDevice_GetSamplerState_MaxMipLevel
  D3DDevice_GetSamplerState_MinFilterZ
  D3DDevice_GetSamplerState_MinMipLevel
  D3DDevice_GetSamplerState_MipFilter
  D3DDevice_GetSamplerState_SeparateZFilterEnable
  D3DDevice_GetSamplerState_TrilinearThreshold
  D3DDevice_GetSamplerState_VGradientExpBias
  D3DDevice_GetSamplerState_WhiteBorderColorW
  D3DDevice_SetRenderState_BlendOp
  D3DDevice_SetRenderState_Buffer2Frames
  D3DDevice_SetRenderState_CCWStencilMask
  D3DDevice_SetRenderState_CCWStencilRef
  D3DDevice_SetRenderState_CCWStencilWriteMask
  D3DDevice_SetRenderState_DestBlend
  D3DDevice_SetRenderState_HiStencilRef
  D3DDevice_SetRenderState_HiZEnable
  D3DDevice_SetRenderState_PointSpriteEnable
  D3DDevice_SetRenderState_PresentImmediateThreshold
  D3DDevice_SetRenderState_PresentInterval
  D3DDevice_SetRenderState_ScissorTestEnable
  D3DDevice_SetRenderState_SrcBlend
  D3DDevice_SetRenderState_StencilMask
  D3DDevice_SetRenderState_StencilRef
  D3DDevice_SetRenderState_StencilWriteMask
