# Monado II: game input, generated output and user state are never source.
# Shared input may be an ordinary folder or a symlink.
game_files
exefs/
romfs/
targets/
extracted/
generated/
build/
cache/
caches/
runs/
play/
save/
saves/
backup/
backups/
crash/
mods/
reports/
captures/
screenshots/
local_assets/
.deps/
.venv/
__pycache__/
dist/
release_artifacts/
xcde.ini
*.keys
*.nsp
*.xci
*.nca
*.nsz
*.xcz
*.nso
*.nro
*.bfttf
*.bfotf
*.spv
*.spvasm
*.bin
*.pack
*.idx
*.exe
*.dll
*.so
*.so.*
*.dylib
*.o
*.obj
*.a
*.lib
*.pdb
*.log
*.dmp
*.sav
*.save
*.journal
*.pyc
# Parent development workspace metadata is not a public source artifact.
.codex/
.agents/
.aws/

# Locally generated launcher images; release assets remain source-only.
*.[Aa][Pp][Pp][Ii][Mm][Aa][Gg][Ee]
*.[Aa][Pp][Pp][Ii][Mm][Aa][Gg][Ee].receipt.json
*.[Aa][Pp][Pp][Dd][Ii][Rr]/
*.squashfs

# Local immutable update workspaces, downloads, journals and activation records.
updates/
installation.json
