# ROM identity for Final Fantasy V — the single source of truth.
#
# Read by three consumers, so a revision change is made once, here:
#   - the build   (CMake generates snesrecomp_rom_identity.h from this file)
#   - tools/regen.sh
#   - .github/workflows/release.yml
#
# Format is `key = value`, one per line; `#` starts a comment. Values may be
# quoted. Leaving a digest empty means the build cannot verify a ROM it is
# handed — it will say so rather than accept it.

display_name    = Final Fantasy V
rom_file        = ffv-jp.sfc
# Every digest of the bare image (copier header stripped), so the Retro
# catalog can take a submission's identity from this file rather than ask
# the submitter to hash the ROM again. The build verifies on crc32/sha256.
expected_crc32  = c1bc267d
expected_md5    = d69b2115e17d1cf2cb3590d3f75febb9
expected_sha1   = e937b54fff99838e2e853697e4f559359aa91fd6
expected_sha256 = c6858d5c02894a6cc71f4dd452c7f288b319d1952ca56fdb185b4bf5e26244a2
rom_size        = 2097152
mapping         = hirom
region          = JPN
# What a mod package's [[target]] game_id must name to apply to this title
# (snesrecomp/docs/MOD_PACKAGES.md). Stable across revisions on purpose.
game_id         = finalfantasyv-jpn
