Reference

Troubleshooting

What to check when a mod doesn't show up, load or behave.

My mod isn't in the list

There's no Mods button

Turn on Settings → Advanced → UI → Show Mods Button. Hiding the button doesn't disable enabled mods.

My changes don't appear

It fails to load

An invalid content transaction leaves the base data unchanged and writes its error to the client log. Common causes:

My script stopped working mid-match

A script disables itself for the rest of the match when it errors, goes over its operation budget, returns an invalid command batch, returns a bad interceptor decision, or listens for a callback that doesn't exist. Its widgets are removed too. Fix it, rebuild, reload and start a new match.

A co-op room rejects my mod

A room takes up to 16 mods with 24 KiB of manifests, and up to 128 art files totalling 32 MiB. A mod with custom art must sit in a folder named after its ID, and every mod: model it uses must be in that folder's assets/.

A setting won't save

Values outside the setting's bounds, or not on its step, are rejected without changing the saved value.

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