_compute_ground_plane                          EQUAL FP arithmetic
_physics_compute_new                           DIFF K-operand:00000000 J18/O20 add J73/O79 fabs J2/O0 mul J120/O132
_physics_update_old                            DIFF K-operand:00000000 J18/O20 add J119/O124 fabs J9/O7 fldK:00000000 J1/O2 mul J187/O198
_decal_new_from_collision                      EQUAL FP arithmetic
_actor_move_test_avoidance_vector              DIFF add J21/O3 mul J25/O7
_actor_move_vector_avoidance                   EQUAL FP arithmetic
_actor_path_refresh                            EQUAL FP arithmetic
_actor_move_update                             EQUAL FP arithmetic
_weather_particle_system_render                EQUAL FP arithmetic
_crosshairs_draw                               EQUAL FP arithmetic
_render_weapon_hud                             EQUAL FP arithmetic
_flag_update                                   EQUAL FP arithmetic
_convex_hull3d_expand                          EQUAL FP arithmetic
_convex_polygon2d_clip_to_plane                EQUAL FP arithmetic
_convex_polygon3d_clip_to_plane                EQUAL FP arithmetic
_render_camera_build_frustum                   DIFF fchs J27/O29 fldK:00000000 J1/O0 mul J122/O121
_player_effect_add_continuous_effect           EQUAL FP arithmetic
_player_effect_get_camera_effect_matrix        EQUAL FP arithmetic
_player_effect_update_camera_impulse           EQUAL FP arithmetic
_collision_move_point                          EQUAL FP arithmetic
_custom_render_nav_point                       EQUAL FP arithmetic
_ai_test_ballistic_line_of_fire                EQUAL FP arithmetic
_area_of_effect_cause_damage_to_object         EQUAL FP arithmetic
_observer_update_positions                     DIFF K-operand:00000000 J3/O2 mul J49/O46
_sphere_intersects_cluster_portal              EQUAL FP arithmetic
_build_structure_lens_flares                   EQUAL FP arithmetic
_rasterizer_sun_glow_draw                      EQUAL FP arithmetic
_rasterizer_model_draw_environment_shader      EQUAL FP arithmetic
__rasterizer_model_draw                        DIFF add J6/O9 mul J35/O38 sub J16/O19
_rasterizer_environment_specular_spot_light_begin EQUAL FP arithmetic
__rasterizer_environment_fog_screen_begin      DIFF K-operand:00000000 J6/O5 K-operand:3f000000 J5/O4 K-operand:3f800000 J7/O6 add J11/O12 fchs J3/O2 fldK:3f000000 J0/O1 mul J45/O44 sub J17/O16
_render_motion_sensor                          EQUAL FP arithmetic
_motion_sensor_update                          EQUAL FP arithmetic
_action_charge_perform                         EQUAL FP arithmetic
_actor_perception_aiming_vector_test_blockage  EQUAL FP arithmetic
_bsp3d_test_sphere_recursive                   EQUAL FP arithmetic
_bsp3d_test_pill_recursive                     EQUAL FP arithmetic
_draw_bitmap_in_rect                           EQUAL FP arithmetic
_widget_instance_render_recursive              EQUAL FP arithmetic
_draw_layer_int                                EQUAL FP arithmetic
_player_teleport_internal                      EQUAL FP arithmetic
_ai_communication_event                        EQUAL FP arithmetic
_actor_look_update                             EQUAL FP arithmetic
_biped_accelerate                              EQUAL FP arithmetic
_biped_get_sight_position                      EQUAL FP arithmetic
_biped_update_turning                          DIFF mul J62/O63
_biped_update_moving                           DIFF K-operand:3f800000 J6/O5 fldK:3f800000 J5/O6 mul J58/O57
_biped_update_physics                          DIFF add J78/O72 fchs J10/O8 sub J44/O50
_biped_get_autoaim_pill                        EQUAL FP arithmetic
_update_alien_scout_physics                    DIFF K-operand:3ecccccd J0/O1 add J43/O42 fldK:3ecccccd J1/O0
