source/ai/action_alert                               control:IDENT     base->splitS:IDENT     gate == exact 12  residual 0  unwritten 0  (of 12)
source/ai/action_avoid                               control:IDENT     base->splitS:IDENT     gate == exact 6  residual 0  unwritten 0  (of 6)
source/ai/action_charge                              control:IDENT     base->splitS:IDENT     gate == exact 21  residual 1  unwritten 0  (of 22)
source/ai/action_converse                            control:IDENT     base->splitS:IDENT     gate == exact 9  residual 0  unwritten 0  (of 9)
source/ai/action_fight                               control:IDENT     base->splitS:IDENT     gate == exact 6  residual 0  unwritten 0  (of 6)
source/ai/action_flee                                control:IDENT     base->splitS:IDENT     gate == exact 13  residual 0  unwritten 0  (of 13)
source/ai/action_guard                               control:IDENT     base->splitS:IDENT     gate == exact 15  residual 0  unwritten 0  (of 15)
source/ai/action_obey                                control:IDENT     base->splitS:IDENT     gate == exact 27  residual 0  unwritten 0  (of 27)
source/ai/action_search                              control:IDENT     base->splitS:IDENT     gate == exact 9  residual 0  unwritten 0  (of 9)
source/ai/action_sleep                               control:IDENT     base->splitS:IDENT     gate == exact 1  residual 0  unwritten 0  (of 1)
source/ai/action_uncover                             control:IDENT     base->splitS:IDENT     gate == exact 9  residual 0  unwritten 0  (of 9)
source/ai/action_vehicle                             control:IDENT     base->splitS:IDENT     gate == exact 17  residual 0  unwritten 0  (of 17)
source/ai/action_wait                                control:IDENT     base->splitS:IDENT     gate == exact 5  residual 0  unwritten 0  (of 5)
source/ai/actions                                    control:IDENT     base->splitS:IDENT     gate == exact 62  residual 1  unwritten 0  (of 63)
source/ai/actor_combat                               control:IDENT     base->splitS:IDENT     gate == exact 33  residual 1  unwritten 0  (of 34)
source/ai/actor_firing_position                      control:IDENT     base->splitS:IDENT     gate == exact 27  residual 0  unwritten 0  (of 27)
source/ai/actor_looking                              control:IDENT     base->splitS:IDENT     gate == exact 15  residual 1  unwritten 0  (of 16)
source/ai/actor_moving                               control:IDENT     base->splitS:IDENT     gate == exact 32  residual 4  unwritten 0  (of 36)
source/ai/actor_perception                           control:IDENT     base->splitS:IDENT     gate == exact 43  residual 1  unwritten 0  (of 44)
source/ai/actor_stimulus                             control:IDENT     base->splitS:IDENT     gate == exact 22  residual 0  unwritten 0  (of 22)
source/ai/actor_type_carrier                         control:IDENT     base->splitS:IDENT     gate == exact 1  residual 0  unwritten 0  (of 1)
source/ai/actor_type_crew                            control:IDENT     base->splitS:IDENT     gate == exact 1  residual 0  unwritten 0  (of 1)
source/ai/actor_type_elite                           control:IDENT     base->splitS:IDENT     gate == exact 1  residual 0  unwritten 0  (of 1)
source/ai/actor_type_engineer                        control:IDENT     base->splitS:IDENT     gate == exact 1  residual 0  unwritten 0  (of 1)
source/ai/actor_type_flood                           control:IDENT     base->splitS:IDENT     gate == exact 2  residual 0  unwritten 0  (of 2)
source/ai/actor_type_grunt                           control:IDENT     base->splitS:IDENT     gate == exact 1  residual 0  unwritten 0  (of 1)
source/ai/actor_type_hunter                          control:IDENT     base->splitS:IDENT     gate == exact 1  residual 0  unwritten 0  (of 1)
source/ai/actor_type_infection                       control:IDENT     base->splitS:IDENT     gate == exact 5  residual 0  unwritten 0  (of 5)
source/ai/actor_type_jackal                          control:IDENT     base->splitS:IDENT     gate == exact 1  residual 0  unwritten 0  (of 1)
source/ai/actor_type_marine                          control:IDENT     base->splitS:IDENT     gate == exact 1  residual 0  unwritten 0  (of 1)
source/ai/actor_type_mounted_weapon                  control:IDENT     base->splitS:IDENT     gate == exact 1  residual 0  unwritten 0  (of 1)
source/ai/actor_type_sentinel                        control:IDENT     base->splitS:IDENT     gate == exact 1  residual 0  unwritten 0  (of 1)
source/ai/actor_types                                control:IDENT     base->splitS:IDENT     gate == exact 13  residual 0  unwritten 0  (of 13)
source/ai/actors                                     control:IDENT     base->splitS:IDENT     gate == exact 76  residual 0  unwritten 0  (of 76)
source/ai/ai                                         control:IDENT     base->splitS:IDENT     gate == exact 44  residual 2  unwritten 0  (of 46)
source/ai/ai_communication                           control:IDENT     base->splitS:IDENT     gate == exact 46  residual 2  unwritten 0  (of 48)
source/ai/ai_debug                                   control:IDENT     base->splitS:IDENT     gate == exact 59  residual 1  unwritten 0  (of 60)
source/ai/ai_profile                                 control:IDENT     base->splitS:IDENT     gate == exact 23  residual 0  unwritten 0  (of 23)
source/ai/ai_script                                  control:IDENT     base->splitS:IDENT     gate == exact 116  residual 0  unwritten 0  (of 116)
source/ai/encounters                                 control:IDENT     base->splitS:IDENT     gate == exact 61  residual 0  unwritten 0  (of 61)
source/ai/path                                       control:IDENT     base->splitS:IDENT     gate == exact 32  residual 0  unwritten 0  (of 32)
source/ai/path_obstacles                             control:IDENT     base->splitS:IDENT     gate == exact 15  residual 1  unwritten 0  (of 16)
source/ai/props                                      control:IDENT     base->splitS:IDENT     gate == exact 17  residual 0  unwritten 0  (of 17)
source/camera/bored_camera                           control:IDENT     base->splitS:IDENT     gate == exact 9  residual 0  unwritten 0  (of 9)
source/camera/camera_scripting                       control:IDENT     base->splitS:IDENT     gate == exact 13  residual 0  unwritten 0  (of 13)
source/camera/dead_camera                            control:IDENT     base->splitS:IDENT     gate == exact 3  residual 1  unwritten 0  (of 4)
source/camera/director                               control:IDENT     base->splitS:IDENT     gate == exact 28  residual 0  unwritten 0  (of 28)
source/camera/editor_flying_camera                   control:IDENT     base->splitS:IDENT     gate == exact 21  residual 0  unwritten 0  (of 21)
source/camera/first_person_camera                    control:IDENT     base->splitS:IDENT     gate == exact 5  residual 0  unwritten 0  (of 5)
source/camera/flying_camera                          control:IDENT     base->splitS:IDENT     gate == exact 3  residual 0  unwritten 0  (of 3)
source/camera/following_camera                       control:IDENT     base->splitS:IDENT     gate == exact 8  residual 0  unwritten 0  (of 8)
source/camera/observer                               control:IDENT     base->splitS:IDENT     gate == exact 25  residual 1  unwritten 0  (of 26)
source/camera/orbiting_camera                        control:IDENT     base->splitS:IDENT     gate == exact 2  residual 0  unwritten 0  (of 2)
source/cutscene/cinematics                           control:IDENT     base->splitS:IDENT     gate == exact 16  residual 1  unwritten 0  (of 17)
source/cutscene/recorded_animations                  control:IDENT     base->splitS:IDENT     gate == exact 16  residual 0  unwritten 0  (of 16)
source/devices/device_controls                       control:IDENT     base->splitS:IDENT     gate == exact 11  residual 0  unwritten 0  (of 11)
source/devices/device_light_fixtures                 control:IDENT     base->splitS:IDENT     gate == exact 8  residual 0  unwritten 0  (of 8)
source/devices/device_machines                       control:IDENT     base->splitS:IDENT     gate == exact 10  residual 0  unwritten 0  (of 10)
source/devices/devices                               control:IDENT     base->splitS:IDENT     gate == exact 30  residual 0  unwritten 0  (of 30)
source/effects/contrails                             control:IDENT     base->splitS:IDENT     gate == exact 19  residual 0  unwritten 0  (of 19)
source/effects/decals                                control:IDENT     base->splitS:IDENT     gate == exact 32  residual 1  unwritten 0  (of 33)
source/effects/effects                               control:IDENT     base->splitS:IDENT     gate == exact 38  residual 3  unwritten 0  (of 41)
source/effects/material_effects                      control:IDENT     base->splitS:IDENT     gate == exact 3  residual 0  unwritten 0  (of 3)
source/effects/particle_systems                      control:IDENT     base->splitS:IDENT     gate == exact 25  residual 0  unwritten 0  (of 25)
source/effects/particles                             control:IDENT     base->splitS:IDENT     gate == exact 20  residual 0  unwritten 0  (of 20)
source/effects/player_effects                        control:IDENT     base->splitS:IDENT     gate == exact 26  residual 3  unwritten 0  (of 29)
source/effects/weather_particle_systems              control:IDENT     base->splitS:IDENT     gate == exact 19  residual 1  unwritten 0  (of 20)
source/game/aim_assist                               control:IDENT     base->splitS:IDENT     gate == exact 16  residual 0  unwritten 0  (of 16)
source/game/cheats                                   control:IDENT     base->splitS:IDENT     gate == exact 14  residual 0  unwritten 0  (of 14)
source/game/game                                     control:IDENT     base->splitS:IDENT     gate == exact 26  residual 1  unwritten 0  (of 27)
source/game/game_engine                              control:IDENT     base->splitS:IDENT     gate == exact 180  residual 0  unwritten 0  (of 180)
source/game/game_engine_ctf                          control:IDENT     base->splitS:IDENT     gate == exact 39  residual 0  unwritten 0  (of 39)
source/game/game_engine_king                         control:IDENT     base->splitS:IDENT     gate == exact 29  residual 0  unwritten 0  (of 29)
source/game/game_engine_multiplayer_sounds           control:IDENT     base->splitS:IDENT     gate == exact 6  residual 0  unwritten 0  (of 6)
source/game/game_engine_oddball                      control:IDENT     base->splitS:IDENT     gate == exact 38  residual 0  unwritten 0  (of 38)
source/game/game_engine_race                         control:IDENT     base->splitS:IDENT     gate == exact 36  residual 0  unwritten 0  (of 36)
source/game/game_engine_slayer                       control:IDENT     base->splitS:IDENT     gate == exact 27  residual 0  unwritten 0  (of 27)
source/game/game_statistics                          control:IDENT     base->splitS:IDENT     gate == exact 4  residual 0  unwritten 0  (of 4)
source/game/player_control                           control:IDENT     base->splitS:IDENT     gate == exact 49  residual 0  unwritten 0  (of 49)
source/game/player_queues_new                        control:IDENT     base->splitS:IDENT     gate == exact 23  residual 0  unwritten 0  (of 23)
source/game/players                                  control:IDENT     base->splitS:IDENT     gate == exact 68  residual 2  unwritten 0  (of 70)
source/hs/hs                                         control:IDENT     base->splitS:IDENT     gate == exact 447  residual 1  unwritten 0  (of 448)
source/hs/hs_library_external                        control:IDENT     base->splitS:IDENT     gate == exact 36  residual 0  unwritten 0  (of 36)
source/hs/hs_runtime                                 control:IDENT     base->splitS:IDENT     gate == exact 66  residual 0  unwritten 0  (of 66)
source/input/input_abstraction                       control:IDENT     base->splitS:IDENT     gate == exact 10  residual 0  unwritten 0  (of 10)
source/interface/first_person_weapons                control:IDENT     base->splitS:IDENT     gate == exact 34  residual 0  unwritten 0  (of 34)
source/interface/hud                                 control:IDENT     base->splitS:IDENT     gate == exact 22  residual 0  unwritten 0  (of 22)
source/interface/hud_draw                            control:IDENT     base->splitS:IDENT     gate == exact 22  residual 0  unwritten 1  (of 23)
source/interface/hud_nav_points                      control:IDENT     base->splitS:IDENT     gate == exact 31  residual 1  unwritten 0  (of 32)
source/interface/hud_sounds                          control:IDENT     base->splitS:IDENT     gate == exact 1  residual 0  unwritten 0  (of 1)
source/interface/hud_unit                            control:IDENT     base->splitS:IDENT     gate == exact 22  residual 0  unwritten 0  (of 22)
source/interface/hud_weapon                          control:IDENT     base->splitS:IDENT     gate == exact 14  residual 2  unwritten 0  (of 16)
source/interface/interface                           control:IDENT     base->splitS:IDENT     gate == exact 17  residual 1  unwritten 0  (of 18)
source/interface/motion_sensor                       control:IDENT     base->splitS:IDENT     gate == exact 17  residual 2  unwritten 0  (of 19)
source/interface/ui_widget                           control:IDENT     base->splitS:IDENT     gate == exact 96  residual 6  unwritten 0  (of 102)
source/items/equipment                               control:IDENT     base->splitS:IDENT     gate == exact 3  residual 0  unwritten 0  (of 3)
source/items/garbage                                 control:IDENT     base->splitS:IDENT     gate == exact 2  residual 0  unwritten 0  (of 2)
source/items/items                                   control:IDENT     base->splitS:IDENT     gate == exact 18  residual 0  unwritten 0  (of 18)
source/items/projectiles                             control:IDENT     base->splitS:IDENT     gate == exact 29  residual 1  unwritten 0  (of 30)
source/items/weapons                                 control:IDENT     base->splitS:IDENT     gate == exact 78  residual 1  unwritten 0  (of 79)
source/main/debug_keys                               control:IDENT     base->splitS:IDENT     gate == exact 12  residual 0  unwritten 0  (of 12)
source/main/main                                     control:IDENT     base->splitS:IDENT     gate == exact 93  residual 1  unwritten 1  (of 95)
source/models/model_animations                       control:IDENT     base->splitS:IDENT     gate == exact 32  residual 0  unwritten 0  (of 32)
source/models/models                                 control:IDENT     base->splitS:IDENT     gate == exact 12  residual 0  unwritten 0  (of 12)
source/objects/damage                                control:IDENT     base->splitS:IDENT     gate == exact 33  residual 1  unwritten 0  (of 34)
source/objects/object_deleted_procs                  control:IDENT     base->splitS:IDENT     gate == exact 1  residual 0  unwritten 0  (of 1)
source/objects/object_lights                         control:IDENT     base->splitS:IDENT     gate == exact 43  residual 0  unwritten 0  (of 43)
source/objects/object_shadows                        control:IDENT     base->splitS:IDENT     gate == exact 3  residual 0  unwritten 0  (of 3)
source/objects/object_types                          control:IDENT     base->splitS:IDENT     gate == exact 31  residual 0  unwritten 0  (of 31)
source/objects/objects                               control:IDENT     base->splitS:IDENT     gate == exact 121  residual 0  unwritten 0  (of 121)
source/objects/scenery                               control:IDENT     base->splitS:IDENT     gate == exact 12  residual 0  unwritten 0  (of 12)
source/objects/widgets/antenna                       control:IDENT     base->splitS:IDENT     gate == exact 11  residual 0  unwritten 0  (of 11)
source/objects/widgets/flags                         control:IDENT     base->splitS:IDENT     gate == exact 15  residual 1  unwritten 0  (of 16)
source/objects/widgets/glow                          control:IDENT     base->splitS:IDENT     gate == exact 24  residual 1  unwritten 0  (of 25)
source/objects/widgets/light_volumes                 control:IDENT     base->splitS:IDENT     gate == exact 10  residual 0  unwritten 0  (of 10)
source/objects/widgets/lightning                     control:IDENT     base->splitS:IDENT     gate == exact 8  residual 1  unwritten 0  (of 9)
source/objects/widgets/widgets                       control:IDENT     base->splitS:IDENT     gate == exact 11  residual 0  unwritten 0  (of 11)
source/physics/breakable_surfaces                    control:IDENT     base->splitS:IDENT     gate == exact 12  residual 0  unwritten 0  (of 12)
source/physics/collision_bsp                         control:IDENT     base->splitS:IDENT     gate == exact 27  residual 3  unwritten 0  (of 30)
source/physics/collision_debug                       control:IDENT     base->splitS:IDENT     gate == exact 1  residual 0  unwritten 0  (of 1)
source/physics/collision_models                      control:IDENT     base->splitS:IDENT     gate == exact 7  residual 0  unwritten 0  (of 7)
source/physics/collisions                            control:IDENT     base->splitS:IDENT     gate == exact 19  residual 1  unwritten 0  (of 20)
source/physics/physics                               control:IDENT     base->splitS:IDENT     gate == exact 14  residual 3  unwritten 0  (of 17)
source/physics/point_physics                         control:IDENT     base->splitS:IDENT     gate == exact 6  residual 0  unwritten 0  (of 6)
source/rasterizer/rasterizer                         control:IDENT     base->splitS:IDENT     gate == exact 131  residual 0  unwritten 0  (of 131)
source/rasterizer/xbox/rasterizer_xbox_active_camouflage control:IDENT     base->splitS:IDENT     gate == exact 12  residual 0  unwritten 0  (of 12)
source/rasterizer/xbox/rasterizer_xbox_dynavobgeom   control:IDENT     base->splitS:IDENT     gate == exact 17  residual 0  unwritten 0  (of 17)
source/rasterizer/xbox/rasterizer_xbox_environment   control:IDENT     base->splitS:IDENT     gate == exact 42  residual 2  unwritten 0  (of 44)
source/rasterizer/xbox/rasterizer_xbox_environment_fog control:IDENT     base->splitS:IDENT     gate == exact 26  residual 1  unwritten 0  (of 27)
source/rasterizer/xbox/rasterizer_xbox_screen_effect control:IDENT     base->splitS:IDENT     gate == exact 13  residual 0  unwritten 0  (of 13)
source/rasterizer/xbox/rasterizer_xbox_water         control:IDENT     base->splitS:IDENT     gate == exact 14  residual 0  unwritten 0  (of 14)
source/render/render                                 control:IDENT     base->splitS:IDENT     gate == exact 13  residual 0  unwritten 0  (of 13)
source/render/render_contrails                       control:IDENT     base->splitS:IDENT     gate == exact 6  residual 0  unwritten 0  (of 6)
source/render/render_debug                           control:IDENT     base->splitS:IDENT     gate == exact 36  residual 0  unwritten 0  (of 36)
source/render/render_objects                         control:IDENT     base->splitS:IDENT     gate == exact 22  residual 0  unwritten 0  (of 22)
source/render/render_particles                       control:IDENT     base->splitS:IDENT     gate == exact 3  residual 0  unwritten 0  (of 3)
source/render/render_sky                             control:IDENT     base->splitS:IDENT     gate == exact 1  residual 0  unwritten 0  (of 1)
source/saved games/game_state                        control:IDENT     base->splitS:IDENT     gate == exact 24  residual 0  unwritten 0  (of 24)
source/scenario/scenario                             control:IDENT     base->splitS:IDENT     gate == exact 46  residual 0  unwritten 0  (of 46)
source/scenario/wind                                 control:IDENT     base->splitS:IDENT     gate == exact 9  residual 0  unwritten 0  (of 9)
source/shaders/shaders                               control:IDENT     base->splitS:IDENT     gate == exact 20  residual 0  unwritten 0  (of 20)
source/sound/game_sound                              control:IDENT     base->splitS:IDENT     gate == exact 31  residual 0  unwritten 0  (of 31)
source/sound/sound_classes                           control:IDENT     base->splitS:IDENT     gate == exact 12  residual 0  unwritten 0  (of 12)
source/sound/sound_definitions                       control:IDENT     base->splitS:IDENT     gate == exact 7  residual 0  unwritten 0  (of 7)
source/sound/sound_dsound_xbox                       control:IDENT     base->splitS:IDENT     gate == exact 39  residual 0  unwritten 0  (of 39)
source/sound/sound_manager                           control:IDENT     base->splitS:IDENT     gate == exact 65  residual 0  unwritten 0  (of 65)
source/sound/sound_scenery                           control:IDENT     base->splitS:IDENT     gate == exact 2  residual 0  unwritten 0  (of 2)
source/structures/cluster_partitions                 control:IDENT     base->splitS:IDENT     gate == exact 14  residual 0  unwritten 0  (of 14)
source/structures/structure_visibility               control:IDENT     base->splitS:IDENT     gate == exact 21  residual 0  unwritten 0  (of 21)
source/structures/structures                         control:IDENT     base->splitS:IDENT     gate == exact 16  residual 1  unwritten 0  (of 17)
source/units/biped_limp_noodle                       control:IDENT     base->splitS:IDENT     gate == exact 6  residual 0  unwritten 0  (of 6)
source/units/bipeds                                  control:IDENT     base->splitS:IDENT     gate == exact 43  residual 8  unwritten 0  (of 51)
source/units/unit_dialogue                           control:IDENT     base->splitS:IDENT     gate == exact 14  residual 0  unwritten 0  (of 14)
source/units/unit_scripting_commands                 control:IDENT     base->splitS:IDENT     gate == exact 11  residual 0  unwritten 0  (of 11)
source/units/units                                   control:IDENT     base->splitS:IDENT     gate == exact 189  residual 0  unwritten 0  (of 189)
source/units/vehicles                                control:IDENT     base->splitS:IDENT     gate == exact 38  residual 1  unwritten 0  (of 39)
TOTAL units 156 | control identical 156 | A->B identical 156, changed 0
