== items/item_definitions.h: 22 consumer TUs
    source/ai/action_charge
    source/ai/actor_combat
    source/ai/actor_firing_position
    source/ai/actor_looking
    source/ai/actor_perception
    source/ai/actors
    source/game/aim_assist
    source/game/cheats
    source/game/game_engine
    source/game/game_engine_oddball
    source/game/players
    source/interface/first_person_weapons
    source/interface/hud
    source/interface/hud_draw
    source/interface/hud_messaging
    source/interface/hud_weapon
    source/interface/interface
    source/items/equipment
    source/items/items
    source/items/weapon_definitions
    source/items/weapons
    source/units/units
