EXACT       208  _compute_acceleration
EXACT       160  _compute_airborne_ticks
EXACT       544  _create_crashing_effects
EXACT       656  _create_ghost_effect
EXACT       512  _create_pelican_effect
EXACT       464  _create_slipping_effects
EXACT        32  _set_real_quaternion
EXACT       384  _slowly_stop_vehicle
EXACT       112  _update_alien_fighter_physics
EXACT      1088  _update_alien_fighter_physics_new
EXACT       768  _update_alien_fighter_physics_old
residual   2464  _update_alien_scout_physics  [sha]
EXACT       784  _update_human_boat_physics
EXACT       272  _update_human_jeep_physics
EXACT       928  _update_human_plane_physics
EXACT       336  _update_human_tank_physics
EXACT       800  _update_suspension
EXACT        32  _update_turret_physics
EXACT       256  _vehicle_accelerate
EXACT        16  _vehicle_build_update
EXACT        48  _vehicle_causes_collision_damage
EXACT        16  _vehicle_delete
EXACT      1312  _vehicle_export_function_values
EXACT       304  _vehicle_find_pathfinding_surface_index
EXACT        80  _vehicle_hover
EXACT        48  _vehicle_is_flipped
EXACT       384  _vehicle_moving_near_any_player
EXACT       112  _vehicle_new
EXACT        16  _vehicle_parse_update
EXACT        48  _vehicle_place
EXACT      1024  _vehicle_preprocess_node_orientations
EXACT        96  _vehicle_render_debug
EXACT       176  _vehicle_reset
EXACT       368  _vehicle_stuck
EXACT      2320  _vehicle_update
EXACT        16  _vehicles_dispose
EXACT        16  _vehicles_dispose_from_old_map
EXACT        16  _vehicles_initialize
EXACT        16  _vehicles_initialize_for_new_map
== exact 38  residual 1  unwritten 0  (of 39 listed)
