roms
*.z64
*.n64
*.v64
*.mpk
*.pak
bin/
obj/
out/
TestResults/
ref/
.tools/
.godot/
tools/ghidra_*/
__pycache__/

# Packaging (docs/systems/releases.md): the packages and their working folders are in out/;
# tools/package.ps1 puts these beside each Godot project for the export and removes them.
src/*/icon.ico
src/*/icon.icns
src/*/*.sln
# Godot writes a .uid beside each C# script when its editor scans a project. Nothing here
# refers to a script by UID: the scenes name them by path.
*.cs.uid
