# aa_hangar.txt - antialiasing cost series (2026-10-26): scale_hangar.txt (the M5 sweep's Hangar run: unlock-all
# cheat, Free Skate, first skater, Hangar, then 60 s of snippets/skate_loop.txt) with one shot before the measured
# window and one after it, none inside (a shot at high render scales stalls for seconds). The measured window is
# 116 .. 172 s of the frame-time CSV.
#   THPS2X.exe --max-seconds 180 --save-dir <temp> --data-dir <temp> --input-script tests\input\aa_hangar.txt
# Times count from the first pad read (about 1 s after start).

# movies (ATVISION, TREYARCH, NEVRSOFT, intro) and the title screen
3000:start:200
6000:start:200
9000:start:200
12000:start:200
15000:start:200

# the cheat (left trigger held), 21.0 .. 28.0 s
@include snippets/unlock_all.txt 21000

# Free Skate (third entry), first skater, Select Level: the first level (Hangar)
30000:down:300
32000:down:300
35000:a:300
44000:a:300
54000:a:300
# the level loads; the rules screen takes A (spare presses are ollies)
79000:a:300
82000:a:300
85000:a:300
88000:a:300
91000:a:300
94000:a:300
97000:a:300
100000:a:300
103000:a:300
106000:a:300
109000:a:300
113500:shot=10_skate_00

# 60 s of skating
@include snippets/skate_loop.txt 114000
@include snippets/skate_loop.txt 134000
@include snippets/skate_loop.txt 154000
173700:shot=13_skate_60
