# pause_menu.txt - Orta (PAL), fresh saves: first_level.txt up to gameplay, then START = the pause menu (held a bit
# longer; a short START at 136 s did not pause in run 20261105_010536_pause1), shots, down through its lines with a
# shot each. For the pause-menu rework (EXIT GAME before SPEICHERN & ENDE, AUF/AB and VIBRATION out; maintainer
# 2026-11-04/05; docs/menu_rework.md).
39000:start:200
42000:start:200
45000:start:200
52000:a:200
58000:a:200
64000:start:200
66000:a:200
70000:start:200
72000:a:200
76000:start:200
78000:a:200
82000:start:200
84000:a:200
88000:start:200
90000:a:200
94000:start:200
96000:a:200
100000:start:200
102000:a:200
106000:start:200
108000:a:200
112000:start:200
114000:a:200
118000:start:200
120000:a:200
135000:shot=01_gameplay
136000:start:400
138000:shot=02_pause
140000:back:400
142000:shot=03_after_back
144000:start:600
146000:shot=04_pause_b
147000:down:200
148500:shot=05_pause_down1
149000:down:200
150500:shot=06_pause_down2
151000:down:200
152500:shot=07_pause_down3
153000:down:200
154500:shot=08_pause_down4
