description Control for oot_turn_stand: Wind Waker turns on the spot (proc 0x17) or gradually
options none
env BLUEWAKE_OOT_LOG 1
save 2-Pictobox
start load
wait link
warp Omori 0 0
wait link
wait 60
peek actor:0xA9+0x206/2 head0
log push
stick 127 0
wait 1
peek actor:0xA9+0x31D8/4 proc1
peek actor:0xA9+0x206/2 head1
peek actor:0xA9+0x20E/2 shape1
peek actor:0xA9+0x34E8/2 stick1
wait 1
peek actor:0xA9+0x31D8/4 proc2
peek actor:0xA9+0x206/2 head2
peek actor:0xA9+0x20E/2 shape2
peek actor:0xA9+0x34E8/2 stick2
wait 1
peek actor:0xA9+0x31D8/4 proc3
peek actor:0xA9+0x206/2 head3
peek actor:0xA9+0x20E/2 shape3
peek actor:0xA9+0x34E8/2 stick3
wait 1
peek actor:0xA9+0x31D8/4 proc4
peek actor:0xA9+0x206/2 head4
peek actor:0xA9+0x20E/2 shape4
peek actor:0xA9+0x34E8/2 stick4
wait 1
peek actor:0xA9+0x31D8/4 proc5
peek actor:0xA9+0x206/2 head5
peek actor:0xA9+0x20E/2 shape5
peek actor:0xA9+0x34E8/2 stick5
wait 1
peek actor:0xA9+0x31D8/4 proc6
peek actor:0xA9+0x206/2 head6
peek actor:0xA9+0x20E/2 shape6
peek actor:0xA9+0x34E8/2 stick6
wait 1
peek actor:0xA9+0x31D8/4 proc7
peek actor:0xA9+0x206/2 head7
peek actor:0xA9+0x20E/2 shape7
peek actor:0xA9+0x34E8/2 stick7
wait 1
peek actor:0xA9+0x31D8/4 proc8
peek actor:0xA9+0x206/2 head8
peek actor:0xA9+0x20E/2 shape8
peek actor:0xA9+0x34E8/2 stick8
expect_not \[oot\]
