description OoT-style movement from standing: pushing the stick sideways faces it in the same frame and starts the run (no turn on the spot)
options oot_move
env BLUEWAKE_OOT_LOG 1
save 2-Pictobox
start load
wait link
warp Omori 0 0
wait link
wait 60
peek actor:0xA9+0x20E/2 shape0
log push
stick 127 0
wait 1
peek actor:0xA9+0x31D8/4 proc1
peek actor:0xA9+0x20E/2 shape1
peek actor:0xA9+0x34E8/2 stick1
wait 1
peek actor:0xA9+0x31D8/4 proc2
peek actor:0xA9+0x20E/2 shape2
peek actor:0xA9+0x34E8/2 stick2
wait 1
peek actor:0xA9+0x31D8/4 proc3
peek actor:0xA9+0x20E/2 shape3
peek actor:0xA9+0x34E8/2 stick3
wait 1
peek actor:0xA9+0x31D8/4 proc4
peek actor:0xA9+0x20E/2 shape4
peek actor:0xA9+0x34E8/2 stick4
wait 1
peek actor:0xA9+0x31D8/4 proc5
peek actor:0xA9+0x20E/2 shape5
peek actor:0xA9+0x34E8/2 stick5
wait 1
peek actor:0xA9+0x31D8/4 proc6
peek actor:0xA9+0x20E/2 shape6
peek actor:0xA9+0x34E8/2 stick6
expect \[oot\] move start
expect_not \[oot\] move turn on the spot
expect_peek proc4 == 6
