# A DualSense: skip the warning, the menu's pad pictures follow it, into the city by the pad, the stick walks
dev
ini FULLSCREEN=0
ini SCREEN_WIDTH=1280
ini SCREEN_HEIGHT=720
ini SHORT_WARNING=1
ini NO_INTRO=1
ini PAD_MENU=1
ini PAD_ICONS=1
ini PAD_TEST=ds5
save Gangstar2.sav
wait 8
padfor 300 A                       # the warning: cross is A
wait 14
shot menu
padfor 2600 lx=-32767 ly=-32767
padfor 478 lx=20000                # 278 view units a second with this dead zone
padfor 1078 ly=20000
wait 1
shot pointer
padfor 150 A
wait 35
shot start
leftmenu menu start
pad ly=-32767
wait 3
pad
shot walked
moved start walked
expectlog ^\[joy\] 1 controller\(s\): 0="PAD_TEST" \(054c:0ce6, gamepad, 4 axes, 14 buttons, hat\)
expectlog ^\[joy\] test: .*style=3
expectlog ^\[padicons\] the gamepad atlas
expectlog ^\[padicons\] texture \d+ now shows .*DualSense
