Third-party components in this toolchain archive

- vitaGL 76f43e6 (Rinnegatamante): LGPL-3.0 (vitaGL-COPYING.LESSER, with the GPL-3.0 it refers to in
  vitaGL-COPYING). prefix/lib/libvitaGL.a was built from vitaGL-76f43e6-source.tar.xz, the complete
  source of that commit, with our edits applied by vitaGL-patch-vitagl.py and built by vitaGL-build-vitagl.sh
  (NO_DEBUG=1 HAVE_SHADER_CACHE=1 HAVE_VERTEX_LAYOUT_CACHE=1 NO_SPLASHSCREEN=1; both are also in the builder
  repository). stardew.vpk is linked on the player's own machine (the builder on Windows, vpk/build-vpk.sh in WSL), so a modified
  vitaGL can be built and relinked the same way.
- SDL 3 (release-3.4.16): zlib (SDL3-LICENSE.txt)
- Mono 6.14.1, with the patches in Tools/Vita/mono-vita: MIT, some parts 3-clause BSD (Mono-LICENSE)
- FNA3D and MojoShader: zlib (MojoShader-LICENSE.txt, FNA3D-LICENSE.txt)
- FAudio: zlib (FAudio-LICENSE.txt)

The linux toolchain (this zip): mono/bin is Mono 6.14.1 (MIT) built for linux by vpk/build-mono-crosslinux.sh, with the same
patches; mono/lib are Mono's class libraries (MIT). launcher/main.c.obj and the tables are ours (the builder
repository's overlay/game/Tools/Vita). VitaSDK is not included: the builder downloads its official release.
