Welcome to New San Vanelona.

Visit Skate 2's iconic city from the in-game locations menu of Skate 3.

Complete with:

-25 spawn locations
-distant backdrop assets, skybox, clouds, water shader
-animated vegetation, fountains, water surfaces, flags
-emissive lights, neon signs
-storefront glass, reflective skyscrapers
-transparent objects with correct properties, like the sails in Waterfront
-jumbotron video and indoor lighting in S.V. Stadium
-ambient audio around city, audio emitters like waves and birds
-original cars with audio, traffic patterns
-original peds with speech
-all DLC maps
-night mode, Skate 3 skybox mode

Vulkan with native renderer is the default. Only tested in Windows.

Many native renderer issues have also been resolved. These fixes affect all Skate 3 maps as well:

-fixed Hall of Meat bones
-ported motion blur and vignette shaders
-hair now looks normal in shadows
-enhanced shadows no longer briefly drop out
-smoothing of enhanced shadow gradients
-feet no longer detach during forward man
-tattoos, dirt on clothes, scrapes on knees are all visible now
-enabled traffic lights in Skate 3 and New San Van
-original static effect on returning to placed marker
-no visible seams on player when returning to placed marker

Open the imgui interface with RB+Start or ESC and look in the World menu for:

-New San Van night mode
-unlocked ragdoll
-disable fall damage
-disable air timer
-disable Hall of Meat timer
-walk out of bounds
-no black screen out of bounds
-disable screen shake on high speed

Emulated renderer is broken in New San Van, linux and macOS builds not yet tested.