Project Tourline 5 - setup and play

Using RecompLauncher: open Easy Setup and drop your extracted disc folder
and installed 01.04 update/RPCS3 folder into the matching inputs. If needed,
add the decrypted update EBOOT.elf or installed rpcs3.exe in Executable / RPCS3.
It imports and verifies your files with progress, then Play starts the game.
ISO files must be extracted first. The disc alone does not contain the
installed update this build requires.

Without RecompLauncher, use the built-in setup:

1. Run tourline5.exe. Keep the default storage folder, or choose an empty
   folder on another drive (including an external SSD).
2. Select your extracted Gran Turismo 5 US disc dump (BCUS98114, version 02.00),
   or its PS3_GAME folder. ISO files must be extracted first.
3. Select your GT5 update 01.04 installed data: your RPCS3 folder or
   dev_hdd0\game\BCUS98114. Install update 01.04 in RPCS3 first. A completed
   GT5 installation is also supported. Newer updates do not match this build.
   This installation is copied and verified into your chosen storage.
4. Select the decrypted update 1.04 EBOOT.elf, or choose your installed RPCS3
   to decrypt a temporary copy of EBOOT.BIN. Do not select the disc executable.
5. Setup is remembered. Use tourline5.exe for every launch. F1 opens settings.

Your original disc dump stays where it is. Source game files and RPCS3 data
are never modified. Keep the selected disc folder available while playing.
No game data, decryption keys, firmware or RPCS3 are included.

Saves, settings, shaders, installed data and logs use the selected storage.
Default: %LOCALAPPDATA%\ProjectTourline5
Use Open storage.cmd to find them. Initial video settings are 720p/2x MSAA;
DXC is the default shader compiler; FXC is available in F1. An incomplete GT5 install is finished
by the game itself on first boot and may take several minutes.

To change drives, close the game and run Change storage.cmd. Choose an empty
folder. Existing storage is copied and verified; the previous folder remains
as a backup. Reconnect an external drive before launching.
Change game files.cmd selects the source files again. Previous imported game
data is kept under backups/ when replaced; saves are kept separately.

Keep the entire player folder together, including assets/, pt5-release.ini,
the engine and its DLLs. The player folder itself can also live on your SSD.
The internal gt5.exe is the engine; tourline5.exe is the normal entry point.
Logs: selected-storage\logs\play.out and play.err. Setup failures: setup.err.

tourline5.exe --check validates the saved setup and engine without launching
the game or opening dialogs. --setup, --choose-storage and --open-data are
the command-line equivalents of the shortcuts above.
