# follow: the Ray Dream procedural materials of Blupi/bombe-follow.rd4; generated by procedural_materials.py
material rd_ff0000
surface 0.5000 0.5000 0.0000 0.0000 0.0000 0.0000
material rd_ff0918
surface 0.5000 0.5000 0.2473 0.0000 0.0000 0.0000
