# bd_meca3: the Ray Dream procedural materials of Explo/meca3.rd4; generated by procedural_materials.py
material rd_00ffff
surface 0.5000 0.5000 0.0000 0.0000 0.0000 0.0000
material rd_545454
surface 0.7959 0.7040 0.2959 0.0000 0.0000 0.0000
material rd_7f7f7f
bump grain 0.3500 1.0000 0.5000
surface 0.5000 0.1030 0.1030 0.0000 0.0000 0.0000
