# Latest preview playtest feedback — 2026-10-22

The player reported these issues in the Star Gate development preview:

- The camera still zooms in when Yoshi stops moving.
- Free camera does not work.
- A does not select/confirm entries in the in-game pause menu.
- The title screen start sound and option-selection sound effects are missing.
- The voice clip when selecting a save is missing.
- Lakitu's cloud plays the wrong sound.
- Chain Chomp voice and bounce sounds are missing.
- The secret portal triggered by standing in the level 1 flowers does not work.

Requested minimap HUD addition: keep Star, coin, health, and life counters
visible beside the minimap. Use the game's existing icons for all four; health
and lives are separate counters. Place them on one side and scale their icons
with the minimap size setting. The overlay now has all four counters with original game artwork, verified
in selected English/Yoshi paths; broader character/language acceptance remains
open.

These are user-reported failures, not claims from a muted automated test. The
camera lens and pause confirmation now pass selected software replays with
muted tests; physical Nintendo Switch Pro acceptance remains open. The flower
portal implementation passes the Battlefield destination/re-entry replay and
has an installed checkpoint, though other course warps are not covered.
Minimap-adjacent Star, coin, and life counters are implemented and visible in a
muted gameplay screenshot. A real coin pickup has been correlated with the HUD
counter updating. Original icon art and the separate health counter are now implemented;
see native-minimap-original-art-2026-10-22.txt for verified scope.

Automated checks do not establish sound quality. Title/save/Chomp event
plumbing produces non-silent PCM in selected runs, while Lakitu cloud timbre,
sound fidelity and some mixed-scene clipping remain open. Keep hardware input
and listening acceptance pending until manually checked.

Camera/pause follow-up: native-camera-pause-followup-2026-10-22.txt records a
normal-gameplay lens repair and separate menu-input handling. Selected castle
and Battlefield replays pass with muted tests; physical Nintendo Switch Pro
acceptance remains pending. Keep the hardware complaint open until tested.

Sound follow-up: native-menu-stage-audio-followup-2026-10-22.txt records original
menu SDK event/handle integration and the shared 52-stage sound-table repair.
Title Start/menu/save voice and Chomp bark/bounce now produce native events and
non-silent PCM in selected checks. All tests were muted; listening accuracy is
not accepted. Some combined scenes still clip. Lakitu cloud timbre remains open.
The Nintendo controller remains the reported device and needs physical testing.
Separate local menu-audio checkpoint includes the prior camera/pause fixes.
