Continue without saving -- 2026-10-17
Status: VERIFIED on rebuilt local diagnostic executable 105D9FC1B46B10C6F8B9FE426B87303AD90352386F71598CA9C5DF471E4184E4.
Read-only state CSV now appends power_star_total,story_course,story_star_mask.
These fields allow observing credit after the collected actor is destroyed.
No gameplay/save behavior changed. Existing installed gameplay EXE remains
BFDAAC31DB0915374D229A2D6C810CE2A2A2C8ADC2A010786E7F9C6F52FB7D45.

Separate unlocked test seed: course0mask0,total6. Near-player param1 QA star:
real contact1791,pickup1792,states5/6/7,course0mask2,total7. Course return1920.
Original Continue third row tapped2500:128:135. No save attempts/commits.
Live count stays7 through3300;castle jump2900 and finalWait/control verified.
All FOUR save/backup files are byte-for-byte identical to seed after replay
and subsequent restart. Separate1750-frame process loads primary,total6,
course mask0,without QA fixture. Both processes exit0. This is expected:
Continue keeps credit in the running session until a later explicit save.

Build passes;52/52 CTests32.08s. Strict lifecycle verifier and8 negative cases
pass (crash,changed save,unexpected write,no contact,credit surviving restart,
lost control,lost live credit,failed restart). Real screenshots inspected.
Watch Power Star Continue Test.cmd installed with separate resettable QA saves.
Its route matches verified replay and syntax passes; this new wrapper was not
itself run from F:. Diagnostic binary is archived, not installed at game root.

Next development milestone: native King Bob-omb actor189,currently absent
from port/hal/actor_vtables.cpp. Original src/actors/daBombking_c.cpp has its
factory/profile and recovered boss behavior; resource initializer is
__sinit_ov078_02126660,original profile g_profile_BOMBKING at02126e28.
ROM object inventory confirms course6/overlay14/area0:
mission filter1,param65281,pos1501,4192,-5387 at02113960;
mission filter4,param65284,pos3000,4192,-4600 at02113c98.
Its states use overlay78 PMF records(data_ov078_021270*) and player-grab/
throw callbacks plus other bob-omb actors. Integrate original resources and
callbacks through PC adaptations,not original src/include edits. Verify map
spawn and safe behavior first,then actual combat and original Power Star
reward/course clear; preserve all current actors and save/menu regressions.
Do not claim boss completion based solely on QA-spawned Power Star.

MODEL UPGRADE RECOMMENDED
Current model: Luna Medium. Recommended: Sol High.
Reason: new boss integration crosses native state callbacks,resources and
player interactions. No boss implementation attempts made in this checkpoint.
Next action: integrate actor189 using existing host architecture,build,test,
and show real screenshots. Pause goal for this explicitly recommended switch.
Full port remains incomplete.
