ROM-free native build kit verification - 2026-10-26
Source commit: 7566ec6cdf2832b79694a2adbdf01792856d6186

Source build: PASS. Twelve focused CTests plus six particle/input/collision tests passed. Native actor-data audit passed.
Fresh archive reconstruction: PASS. All source/object hashes were checked, all17 omitted ROM-derived data objects regenerated from the user-provided Europe Rev0 ROM, compiled and linked locally. No generated game data is included in this archive.
Reconstructed executable SHA256: b6ae979e1a0cf3269d182eb47aa04cea55759e8b32ac4985225f34e7b9d5302f.
Muted original title/FileA/new-file intro: PASS,9200 frames,exit0,audio errors0,zero nonzero device-output samples. Both original bubble-pop emitters render and clean up; Yoshi returns to normal Wait/control. Isolated empty save directory remains pristine. Screenshots were captured and reviewed privately.

This is an experimental incomplete developer kit, not a ready-to-run game. Requires Windows, Visual Studio C++ Build Tools, Python3 with ndspy4.2.0, pinned SDL3.2.28 SDK and a user-provided unmodified European Rev0 ROM. See README and manifest limitations. The unfinished wooden-crate integration is preserved privately and excluded from this checkpoint.
All ROMs, extracted/generated game data, complete game executables, runtime DLLs, saves, screenshots and private logs are excluded. The final ZIP is built only from the audited source/precompiled-code allowlist.
