Halo CE Vita 1.1.2 - PC build (Linux, 32-bit x86)
https://github.com/BirchWoodGod/halo-ce-vita

The PC build of the Vita port. It plays online with the Vitas: your games
show as VITA (PC) in their browsers.

Start: ./halo.sh
Needs the 32-bit system libraries: glibc, OpenGL (Mesa or your GPU's), PipeWire or PulseAudio
(lib32-glibc, lib32-mesa, lib32-libpulse on Arch; libc6:i386, libgl1:i386,
libpulse0:i386 on Debian and Ubuntu). SDL3 is included in lib/.

Game data: no game files are included. Put the folder with maps/ from your
own Xbox disc image in this folder, or start the game and pick the disc
image (.iso/.xiso) when it asks: it copies maps/ next to the game. The Halo
PC (Custom Edition) files are optional: they give the PC menus their
pictures and Custom Edition maps (README.md, "Halo PC files").

Controls: keyboard and mouse, or any gamepad.
  W A S D / mouse            move / aim
  left click / right click   fire / grenade (G too)
  Space or Enter             jump, accept
  F, Backspace, mouse 4      melee, back
  E or R                     action, reload
  Tab or mouse wheel         switch weapon
  Q / X                      flashlight / switch grenade
  Left Ctrl or C             crouch
  Z or middle click          zoom
  Escape / F1                pause / scoreboard
  F11 / F12                  fullscreen / free the mouse
In the menus the arrows move, Enter accepts, Escape (or Backspace) goes
back and Space is the pad's Start; the mouse moves a pointer: left click
picks, right click goes back.
Typing (a profile's name, a password, a code): type, Enter accepts, Escape
cancels, Ctrl+V pastes. With a gamepad an on-screen keyboard shows: A types
the key, B erases, X a space, Start accepts, Y cancels. The full table is in README.md on GitHub (PC section).

Button icons: the prompts and menus show the keys you use (the keyboard's
icons) and switch to your pad's buttons when you pick one up
(display.button_icons in config.toml: auto, keyboard, xbox or playstation).

Settings: config.toml beside the game (build/linux). The game writes it
the first time with every setting and its help.

Saves and the map cache: ~/.local/share/halo-linux (paths.saves in config.toml).

For Halo PC's own maps and the PC community's servers, see OpenCE:
https://github.com/OpenCommunityEdition/OpenCE

GPL-3.0-only (licenses/LICENSE.txt); the other notices are in licenses/.
