# movingmine: Blupi/bombe-move.rd4, camera 'Caméra 2'; generated by build_object_library.py
# icon <sheet> <icon> <seconds> <mirror 0/1 left-right/2 upside down> <yaw degrees> <iou> <icon pixels> <dx> <dy> (the sprite's offset, pixels right and down)
icon element 69 0.0000 0 0 0.985 60 0 0
icon element 70 0.0500 0 0 0.989 60 0 0
icon element 71 0.1000 0 0 0.985 60 0 0
icon element 72 0.1500 0 0 0.989 60 0 0
icon element 73 0.2000 0 0 0.983 60 0 0
icon element 74 0.2500 0 0 0.983 60 0 0
icon element 75 0.3000 0 0 0.981 60 0 0
icon element 76 0.3500 0 0 0.988 60 0 0
icon element 77 0.4000 0 0 0.975 60 0 0
