# emitter304: the Ray Dream procedural materials of Decor/eclair.rd4; generated by procedural_materials.py
material rd_0d9ccb
surface 0.5000 0.5000 0.2473 0.0000 0.0000 0.0000
material rd_0dcb0d
surface 0.5000 0.5000 0.0000 0.0000 0.0000 0.0000
material rd_6e0d0d
colour 0.4260 0.0510 0.0510
layer spots 0.4395 0.0510 0.0510 3.0000 4.0000 1.0000 0 0.5000
surface 0.5000 0.5000 0.0000 0.0000 0.0000 0.0000
material rd_cb0d0d
surface 0.5000 0.5000 0.0000 0.0000 0.0000 0.0000
material rd_cca50d
surface 0.8468 0.5000 0.2447 0.0000 0.0000 0.0000
