# drink: the Ray Dream procedural materials of Blupi/bouteille.rd4; generated by procedural_materials.py
material rd_00ffff
surface 0.5000 0.5000 0.0000 0.0000 0.0000 0.0000
material rd_7f7f7f
bump grain 0.3500 1.0000 0.5000
surface 0.5000 0.1030 0.1030 0.0000 0.0000 0.0000
