# bd_plante2a: the Ray Dream procedural materials of Explo/plante2a.rd4; generated by procedural_materials.py
material rd_00cccc
surface 0.5000 0.5000 0.0000 0.0000 0.0000 0.0000
material rd_cc0000
surface 0.0000 0.0000 0.0000 0.0000 0.0000 0.0000
