# bd_meca2: the Ray Dream procedural materials of Explo/meca2.rd4; generated by procedural_materials.py
material rd_25ffff
surface 0.5000 0.5000 0.0000 0.0000 0.0000 0.0000
material rd_727272
surface 0.8468 0.8978 0.6019 0.0000 0.0000 0.0000
material rd_989898
bump grain 0.3500 1.0000 0.5000
surface 0.5000 0.1030 0.1030 0.0000 0.0000 0.0000
