# The game selection screen that PLAY opens when the launcher plays more than
# one game (ModernGekko's tools/launcher_game_select.hpp). Sizes and places
# are pixels of the art's canvas; each picture is cut to what it shows and
# placed with its top left corner at x y.

# The whole art, and the game shown in each half (by disc ID).
canvas 1920 1333
left GXEE8P
right RS9E8P

# Where the left half's picture ends and the right half's starts.
halves 930 938

# The divider's teeth: the left ones' tip and valley, the right ones' valley
# and tip, and how far apart two teeth are.
teeth 815 866 950 1000 80

# The frame's black band along the bottom (its top and bottom), and where the
# button hints end, before the frame's cut corner.
band 1294 1333 1835

# The pictures: name, file, x, y.
picture frame frame.png 0 0
picture left-background left-background.png 0 0
picture left-character left-character.png 0 104
picture left-logo left-logo.png 65 974
picture right-background right-background.png 938 0
picture right-character right-character.png 938 0
picture right-logo right-logo.png 1089 944

# The title along the divider and the button hints (Japanese takes the
# launcher's own Japanese font).
font Teko-Bold.ttf

# The sounds, played over the launcher's music at its volume: made for SR-Source
# (synthesized, no game audio), WAV, 16-bit.
sound open open.wav
sound move move.wav
sound choose-left choose-left.wav
sound choose-right choose-right.wav
sound back back.wav

# The intros: after a few seconds on a game, its half plays parts of a video
# from the player's own copy of that game (games/<disc ID>; nothing of the
# games comes with SR-Source), cut and faded as SR-Source's preview clips: the
# video, its picture's shape, and the frames of each part, counted from 0, in
# order.
# Zero Gravity's video is inside Image3.cvm.
preview left files/TITLE_G.SFD 4:3 88-212 920-1091 1854-2030 2103-2270
preview right files/Image3.cvm:OPENING.SFD 16:9 3372-3539 3672-3869 4102-4537

# How each comes in and goes: in from black over this many seconds, over its
# last seconds to a colour (RRGGBB), which stays on this many more.
preview-fade left 1.0 0.25 EEECEE 0.8
preview-fade right 1.0 1.85 000000 0.1
