Silent Bomber Recompiled 0.1.2 — setup package
Platform: macos-arm64

One zip for first install and updates. Does NOT include disc images, retail
BIOS dumps, pre-generated game C, or a bundled build-tool pack. Emitters
(psxrecomp-game / psxrecomp-bios) and the CLI are inside psxrecomp/.
Standalone:
1. Install CMake, Ninja, Python 3, and a C/C++ compiler with your system
   package manager.
2. Make sure cmake, ninja, python3, and either clang/clang++ or gcc/g++ are
   available on PATH.
3. Run Silent_Bomber_Recompiled.
4. Provide Silent Bomber (Europe).cue and your own SCPH-5552 (Europe) BIOS dump (524288 bytes; SHA-256 1faaa18fa820a0225e488d9f086296b8e6c46df739666093987ff7d8fd352c09).
5. Follow the Generate & rebuild wizard. The host checks the native build
   tools before it continues.

Retro uses this same zip. It uses the same native build tools and preserves
saves/user config across updates.

Diagnostic mode (if the game crashes, freezes, or misbehaves):
- Setup builds the normal product in build-release/. The diagnostic product
  (build-diagnostic/: debug server, freeze heartbeat, freeze dumps) is built
  the first time you ask for it; the normal build is not rebuilt or changed.
- To switch, create an empty file named diagnostic-mode.txt next to
  Silent_Bomber_Recompiled and start the game as usual (or run Silent_Bomber_Recompiled --diagnostic).
  Delete the file to go back to normal mode.
- Reproduce the problem, quit, then run Silent_Bomber_Recompiled --collect-diagnostics.
  It writes diagnostics-<date>.zip next to Silent_Bomber_Recompiled: attach that file to
  a GitHub issue on this title's repository. It contains only the runtime's
  report files (never saves, BIOS, or disc images).
See psxrecomp/docs/DIAGNOSTIC_MODE.md for details.
