Mario Tennis: Recompiled v0.2.0 - native PC port of Mario Tennis (N64, USA)
https://github.com/Ieatzcrayonz/MarioTennisRecomp

This download contains NO game code or data. You need your own Mario Tennis (USA) ROM, dumped from
your own cartridge: file "Mario Tennis (USA).z64", SHA-1 999047f07cec931ffbdcc7b33b8502ef602807ee.

How to play
 1. Unzip this folder anywhere (keep all the files together).
 2. Run MarioTennisRecompiled.exe.
 3. Click "Select ROM" and choose your Mario Tennis (USA) .z64 file (only needed the first time).
 4. Click "Start game". The game's code is translated from your ROM at startup (about half a second).

Graphics options (Settings > Graphics)
 - Graphics API: DirectX 12 (default) or Vulkan. Takes effect the next time you start the game.
 - Shader: Off, CRT-Royale, CRT-Royale Fast or CRT-Lottes, for an old CRT television look.
   CRT-Royale is demanding; use CRT-Royale Fast or CRT-Lottes on slower PCs.

Settings, controls and saves are stored in %LOCALAPPDATA%\MarioTennisRecompiled.

Credits: N64Recomp / N64ModernRuntime / Zelda64Recomp (GPL-3.0), RT64, librashader by Ronny Chan
(MPL-2.0, see librashader-LICENSE.md; source at https://github.com/SnowflakePowered/librashader),
CRT-Royale by TroggleMonkey (GPL-2.0+), CRT-Lottes by Timothy Lottes (public domain).

Mario Tennis is a trademark of Nintendo. This project is not affiliated with or endorsed by Nintendo.
Licensed under GPL-3.0 (see LICENSE); source code at the link above.
