LineWars II - SDL3 port (Linux)
===============================

Run it
------
Open a terminal in this folder & run:

    ./linewars2

Keep game.dat & libSDL3.so.0 in this folder beside it; the game reads
game.dat from its own directory & finds libSDL3.so.0 next to the binary.
Needs 64-bit x86 Linux with glibc 2.39 or newer (Ubuntu 24.04, Fedora 40 &
later). On older systems, build from source instead; the repo's README.md
covers it. Works under X11 & Wayland, with sound through PulseAudio,
PipeWire's Pulse layer, or ALSA.

Controls
--------
  Numeric keypad   fly (8/2 pitch, 4/6 yaw, 7/9/1/3 diagonals, 0 & . roll)
  Alt              fire laser
  Ctrl             fire missile
  = / -            throttle up / down
  F1               help,  Esc  quit to menu

Every one of those keys is rebindable, & the resolution, volume & font are set,
from the menu's "Configure LineWars II" screen (the Control, Graphics & Sound
tabs). Your choices save to settings.dat, written here next to the binary.

Resolution
----------
The Graphics tab offers 640x480 (the original size), 1280x960, 1920x1440 &
fullscreen. 640x480 is pixel-for-pixel the 1994 output; the larger modes render
the 3-D scene at higher detail & resize the window to match.

Built from the source at
<https://github.com/fredangstadt-lang/LineWarsII-SDL>. To rebuild, see that
repo's README.md.

License
-------
The port's source & this linewars2 binary are under the PolyForm Noncommercial
License 1.0.0; the full text is in LICENSE.md in this folder, & NOTICE.md
here says who owns what. Play it, copy it, share it; no commercial use.
libSDL3.so.0 is SDL 3.4.12 under the zlib license (SDL3-LICENSE.txt).

Required Notice: The LineWars II SDL3 port is Copyright 2026 Fred Angstadt.

Required Notice: LineWars II is Copyright 1994 Safari Software and Patrick Aalto. It is distributed as freeware with the author's permission; commercial use requires his agreement.
