NBA JAM: On Fire Edition - PC port (OpenJam) v1.1

=========================================================



This is the game recompiled to run natively on Windows. It is not an

emulator, and it does not include the game. This is a complete download: if

you have an older version, set this one up in a new folder (see UPGRADING).



WHAT YOU NEED

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Your own copy of NBA JAM: On Fire Edition, bought on Xbox Live Arcade. On the

console's drive it is a single file with a long name made of numbers and

letters, and no file extension. It is about 850 MB.



You also need Windows 10 or 11, 64-bit, and a graphics card that supports

Direct3D 12. Anything from the last ten years will do. Nothing else has to be

installed - the libraries the game needs are in this folder already.



INSTALLING

----------



1. Unzip this download into a folder of its own, for example

   C:\Games\NBA JAM. Avoid Program Files, which Windows will not let the

   game write into.

2. Copy your game file (the 850 MB one with no extension) into that folder,

   next to "NBA JAM Mod Manager.exe".

3. Run "NBA JAM Mod Manager.exe". It finds your copy of the game and offers

   to unpack it. Press "Unpack it". That takes under a minute and about

   850 MB beside it; your original file is left alone.

4. Press Play.



If Windows says it protected your PC, press "More info" and then "Run

anyway". The programs are not signed, which is all that warning means.



The game opens in a window. A controller is recommended; the menus also work

with the keyboard. Options > Settings > Video switches to fullscreen and sets

the resolution.



UPGRADING

---------



Set the new version up in a new folder as above, then install your mods

again from their .pkg files. Your progress in the base game carries over by

itself (see WHERE THINGS GO). To keep your progress in mods, copy the saves

folder from the old folder into the new one before installing them.



MODS

----



The PlayStation 3 modding scene for this game is very much alive, and those

mods run here. They are published as .pkg files, usually in two parts ("Part_1"

and "Part_2") - keep both in the same folder and pick either one. Press

"Install a mod" and pick it. Each mod takes two or three minutes and about

850 MB. All three of the published mods, one after another, take around ten

minutes on a fast machine; allow fifteen on an ordinary one.



Installed mods appear on the game's own main menu, in the panel on the right.

Hold the left trigger and press Y there to open the list, move with the d-pad,

and press A to load one. The game restarts into it, which takes about fifteen

seconds. Every mod keeps its own saves, records and unlocked players, so

switching between them never mixes anything up.



STEAM DECK AND LINUX

--------------------



This Windows download runs through Proton, mods and all. In desktop mode, add

"NBA JAM Mod Manager.exe" to Steam as a non-Steam game and set it to run with

Proton under Properties > Compatibility; add nbajam_ofe.exe the same way to

go straight into the game. On a Deck it starts fullscreen at the Deck's own

resolution. There is also a native Linux download, which installs mods from

a terminal instead of a window.



WHERE THINGS GO

---------------



Almost everything stays in this folder. Nothing is written to your registry,

and nothing here talks to the internet.



    data/, default.xex      the game, unpacked from your copy

    mods/                   one folder per mod

    saves/                  your mods' saves, one folder per mod

    logs/                   what the game wrote down, if something goes wrong



The one exception is the base game's saves, which go in your Documents

folder under nbajam_ofe, with a cache that makes later launches quicker.



IF SOMETHING GOES WRONG

-----------------------



The newest file in logs/ says what happened, and crash_stack.txt appears

beside the game if it falls over. Both are worth attaching to a bug report.



If a mod is ever short of something the game needs, the game says so on screen

and offers to start again rather than closing or sitting there.



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Not affiliated with or endorsed by EA, the NBA, or Microsoft. For

preservation and educational purposes. The game data is yours and never

leaves your machine.



https://github.com/GTTeancum/OpenJam

