ToyStoryRacer Recompiled 0.2.1 — setup package
Platform: windows-x64

One zip for first install and updates. Does NOT include disc images, retail
BIOS dumps, pre-generated game C, or a portable cmake/clang pack. Emitters
(psxrecomp-game / psxrecomp-bios) and the CLI are inside psxrecomp/.

Standalone (nothing to install):
1. Run ToyStoryRacer_Recompiled.
2. Provide one of your legally owned Toy Story Racer discs: European Es, It,
   Nl (SLES-03398), USA (SLUS-01214) or European Fr, De (SLES-03397) (and
   optional retail SCPH-1001 BIOS; otherwise OpenBIOS is regenerated locally).
3. Follow the Generate & rebuild wizard. The first time, the launcher downloads
   its portable toolchain (CMake, Clang and Python) from
   RetroPortingToolKit/RetroPorting-Toolchains, or you can pick a local
   cmake-clang-v1-*.zip for offline builds. No separate Python install is
   needed.
4. Your other discs: launcher -> Mods -> Set up another disc -> Play, then
   select the disc and Generate & rebuild again. Mods -> Version switches
   between PAL 50 Hz and NTSC 60 Hz.

Retro uses this same zip: it harvests emitters into a shared SDK cache,
downloads the toolchain pack (or uses RETCOMM_TOOLCHAIN_DIR), and preserves
saves/user config across updates.
